O, sorry.
and here are the doors (four doors that sink into the ground) targeted by the button
https://i.imgur.com/RDWDmBn.png
keep in mind it's also triggering a pair of doors named "d2"
#19405 posted by
muk on 2018/01/12 04:38:52
The two groups of doors are too close too each other.
Add "dont link" to the D2 doors as well. Remove that Wait of 0. just remove the Wait key entirely. No need for it if youre also using the Toggle flag, as far as i can tell.
#19406 posted by
muk on 2018/01/12 04:40:04
oh and do "r_showbboxes 1" in the console and youll see the trigger volumes and such. This should make the problem a bit more evident.
I've tried adding "don't link" on all the doors.
I did a video just so you can see exactly what's going on.
https://www.youtube.com/watch?v=9ZOH1YmMnNo&feature=youtu.be
there are 3 sets of doors, the four downward-moving doors (d1); the doors above d1, which the player gets launched up through (d2); and the unnamed door which is off to the right and there's nothing special about it.
I've tried creating a new single func_door away from the others with no changed properties, and it still opened.
I've also deleted and redone the button to make sure I didn't accidentally change a property.
if it turns out to be something really simple I goofed up on plz don't laugh at me ok?? <:l
#19410 posted by
muk on 2018/01/12 06:10:07
Remove the blank "target" and "wait" from the d1 doors for starters.
But, beyond that...the issue isnt happening for me when I compile the .map. The button only opens d1. I didnt change anything either.
Ha Ha Hi Hi Ho Ho
yep that did it! I didn't realize the unnecessary target and wait would do anything. mystery solved, we can all go home now
#19413 posted by anonymous user on 2018/01/13 02:14:44
Are there any good beginner resources around?
GTKRadiant, NetRadiant, and Trenchbroom seem to be the most popular editors, and ericw-tools seems to be the current suggested toolchain for compilation, but all the documentation and stuff I've found seems
Dang Accidental Post
#19414 posted by anonymous user on 2018/01/13 02:15:51
...to assume that you know what you're doing, which I really don't.
Sorry about the halfpost, interface bugged out.
Re: 19413/19414: Beginner Resources
#19415 posted by anonymous user on 2018/01/13 03:27:34
This might help to get you started with the very basics:
https://quakewiki.org/wiki/Getting_Started_Mapping
Make Sure And Register
...for this site so we know who you are. :) Maybe prepare a list of specific questions you have too. We'll be happy to answer.
JACK is also a popular editor for those with Valve/GoldSrc/Worldcraft experience:
http://jack.hlfx.ru/en/
http://store.steampowered.com/app/496450/JACK/
I use TB2 and can answer questions. Also Terrfusion on Discord is a good real-time resource as well.
Nobody Has To Register If They Don't Want To
#19417 posted by anonymous user on 2018/01/13 11:47:48
and it's not a prerequisite for asking questions.
#19421 posted by
muk on 2018/01/14 01:16:13
Shit is arguably better than shrimp.
Registering
...was simply a friendly suggestion. Not a demand. You know, to get to know someone in a more personable way?
Nope, But You Do Have To Register If You Want To Post Abuse
#19424 posted by
Shambler on 2018/01/14 11:40:20
and it's a prerequisite for trolling (i.e. some form of accountability).
#19423
#19425 posted by Poster of #19415 and #19417 on 2018/01/14 15:59:19
@dumptruck_ds: Yeah, I get that. :) Of course registering has its benefits, but it should be the person's own choice, and I thought the way you phrased it, it sounded a bit like a demand/pressure/prerequisite.
In any case, my comment was directed more at whoever posted the question in 19413/19414, than at you. People may have various valid reasons for not wanting to register and sign up, and it would be a shame if they feel pressured to register and then stay away completely as a result.
And (re: #19424/Shambler) of course I'm talking about people asking for mapping help, contributing knowledge, etc. and not about trolls/people posting abuse. I can understand the argument there, although there are plenty of people happy to troll and post abuse while logged in anyway. So I'd argue that even then, whether or not someone is registered or logged in is irrelevant: just don't be a troll and don't be abusive.
can a mod delete / move the above BS into the beef thread?
It would be nice if any visitors coming here wouldn't be greeted with this as their first experience here.
Snaut.
#19427 posted by
Shambler on 2018/01/14 18:50:24
Would if I could. I think there's no beef here now tho. All good.
how do I get spike traps to shoot more/less frequently?