Not So Sure..
#1893 posted by . on 2003/08/25 15:32:50
Didn't Trent work on all sounds as well as the music?
Also yeah.. I've noticed Doom sounds in "The Santa Clause" and other movies
Phait
#1894 posted by R.P.G. on 2003/08/25 15:50:37
Didn't Trent work on all sounds as well as the music?
If by "work on" you mean "rip from the CD and place directly into the game", then yes. The ogre sound effects are also used in Duke Nukem 3D for the pigcops. If I'm not mistaken, Duke3D was released before Quake; therefore, not all sound effects were original to either game.
Q1SFX
There's an interview with Reznor somewhere where he mentions that some of his original sound effects were considered too scary or something...
And yes, the pigcop's sight sound is that of the ogre, just slowed down. In rooting about in Build-based game files, I've noticed that sometimes the sound effects are grotesquely stretched...
Stretched
#1896 posted by Kell on 2003/08/25 20:37:13
yeah, if you open up some ofthe Q1 sounds and squash them, they sound like the sound engineer gargling into a mic
Who knows...
Weird...
#1897 posted by metlslime on 2003/08/25 20:59:52
func was just really slow for me for about one hour. Now it seems fine.
Q3 Forest Map
#1898 posted by nitin on 2003/08/26 03:23:28
looks pretty cool and atmospheric, gameplay is sucky as you'd expect but I didnt even think this could be done with this engine :
http://www.quake3world.com/ubb/Forum6/HTML/026250.html?
Metl, yeah I can connect sometimes at all like abyss said.
...
#1899 posted by necros on 2003/08/27 12:38:33
anybody on the SoE team care to comment?
http://www.planetdescent.com/lyris/
(check the last three)
i don't remember you guys had music in there. i haven't had time to download them either.
Shambler
#1900 posted by R.P.G. on 2003/08/28 00:30:06
Mind if I rip your bit on TEAMShambler about allocating more RAM to Quake and put it in my next map's readme?
RPG:
#1901 posted by Shambler on 2003/08/29 03:23:26
No I don't mind, go for it (maybe a "Taken from www.teamsmabler.com" would be appropriate).
Hmmm
#1902 posted by Abyss on 2003/08/29 03:38:10
I don't beleive I know this site "teamsmabler"
Nitin
#1903 posted by Abyss on 2003/08/29 03:44:38
you still having probs loading Func_ Msgboard?
It's becoming very hard for me to access the site at all. :(
Sometimes, about 1% of the time, it's as if nothings wrong, then it all goes south. Most times I don't even get enough time to read all the unread threads before it refuses to load again.
Interview With Id Software
#1904 posted by Abyss on 2003/08/29 08:22:05
Abyss
#1905 posted by nitin on 2003/08/29 21:54:18
yes, it is.
Sometimes I just keep on trying http://celephais.net till it gets through and then go the board, seems to work better at times then trying to come straight here.
Works Great For Me
#1906 posted by pushplay on 2003/08/29 22:48:17
Maybe you're doing it wrong. ;)
Maric`s Map
#1907 posted by Vodka on 2003/08/30 00:23:41
I want to reget marics map that used my speedtech (grey) textures, but
Im lost in Marics mapfolder.
Does anyone remember the filename ?
(marics emails are not working)
Marics77
#1908 posted by Abyss on 2003/08/30 00:42:18
uses "speedtech"
GOOD MORNING RACE FANS!!!
#1909 posted by Scampie on 2003/08/30 09:31:47
It's a beautiful day, the sun is shining and it's time to weekly speedmap! 100 minutes of pure trills, chills and spills! 10pm GMT is the time of the big race! That's 6pm EST for our American listeners. After a couple weeks of themed maps, it's time to get back to basics with a free for all, anything goes event.
#speedq1 on irc.gamesnet.net is the place to meet up, or you may email a map to scampie@spawnpoint.org.
Hah!!
#1910 posted by nakasuhito on 2003/08/30 22:38:06
this is kinda dumb but i'll ask anyway since i dont know alot about pc's and xanadu.
do q1 pc maps work on quake1 for mac? see, i just bought it, but it hasnt arrived yet. :)
Oops!
#1911 posted by Maric on 2003/08/30 23:45:23
Hey Speedy, I just lost one of my PC's to an "Act of GOD" and have just now finished building a l337 new r1g. Thus and thus the email you sent along the other day vanished along with much else. Abyss is correct, marics77 is the one you want. I am using them again in a map targeted for the Tiki Domain challenge... maybe. I'll point you to the new one soon. This is one beautiful set and I have plans to use it often in the near future. Thanks to you for your hard work.
Nakasuhito
Yes, they should.
Just To Drag It Up Again...
#1913 posted by quaketree on 2003/08/31 03:28:56
Feh.
Any research claiming <foo> is good for you will be negated by other research claiming the exact opposite. And vice versa.
Disraeli was right, you know.
Quaketree
#1915 posted by Scampie on 2003/08/31 13:17:03
I'm going to kill you for posting that.
Did A Quick Update At My Site About The
Here
#1917 posted by Jaj on 2003/08/31 20:15:05
I've not received your email, i think that my planetquake email account is not working perfectly these days, so i've sent to you a mail, check it.
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