Note To Self: Don't Post While Medicated.
#152 posted by Snagglegrass. on 2004/07/29 19:10:12
Multiplayer
#153 posted by Peej on 2004/07/30 04:59:11
Is there any word out on DooM3 multiplayer yet?
RE: Multiplayer
#154 posted by Jago on 2004/07/30 05:29:05
The only multiplayer that�s supported out of the box is DeathMatch with up to 4 people. The network model has (thank god) been changed from peer2peer to client/server. MOD authors should have no problems bumping up the maximum ammount of allowed players. One of the included DM maps is a remake of Q2DM1.
Hmm
#155 posted by nonentity on 2004/07/30 07:05:08
Also, it's pretty much 'broadband' only, since the clients will need to know not only the position/movement of other players but of all the physics objects too.
(And it's by Splash Damage)
Or Lan =]
#156 posted by than on 2004/07/30 08:44:41
so I'm assuming you'll have a good opportunity to frag happily in a lag free environment at uni eh?
I'm thinking the same will be happening here at work, although it looks like I'll be playing the singleplayer here after hours, as my pc isn't up to running it (256mb ram, gf2mx) :(
It Will Also Feature
#157 posted by ProdigyXL on 2004/07/30 10:32:09
TeamDM, as well as a mode called Last Man Standing. Pretty self explanitory (sp). I think it was shipping with 5-7 dm maps if I remember correctly.
Hmm
#158 posted by nonentity on 2004/07/30 11:28:12
Uni? Nah, I dropped out, however, I'm pretty sure my home connection can handle it (4Mib is good enough right? :)
...
actually read someone recently.. MP supports 16 players out of the box. But most of the included maps where designed around 4-6 players and would be crowded with a large player load.
But
#160 posted by starbuck on 2004/07/30 15:07:24
i read an interview with some id guy (maybe duffy?) and he said it would only support 4 players, but he thought one of the first mods that would come out would be 8-player Doom deathmatch.
also, nice connection Nonentity!
Hmm
#161 posted by nonentity on 2004/07/30 15:16:10
Every single interview with the id guys since the gold announcement has said it will be limited to 4 players out of the box.
However, that'll be changed in a mod about 3 seconds after the SDK is released.
2on2!
#162 posted by than on 2004/07/30 17:29:14
who needs any more players eh?
2on2 is great since it's not quite as intensely stressful as 1on1 and has teamplay thrown in for more fun. I like it anyway.
Petty only the xbox version supports coop. Does anyone know if the xbox coop is separate coop only maps, or if the regular singple player game is coopable?
Start Looking In The Stores
#163 posted by VoreLord on 2004/07/30 17:43:43
Now, you lucky overseas like American type people,
http://pc.gamespy.com/pc/doom-3/534683p1.html?fromint=1
http://www.planetdoom.com/
You just never know ........................
Hehe
However, that'll be changed in a mod about 3 seconds after the SDK is released.
maybe 5 seconds as its a more complex game.
#165 posted by Vermeulen on 2004/07/30 21:06:23
You won't be able to play more than 4 players over the net most likely, since doom3 requires a lot of data to be transfered to each client (because of the physics). So that 8 player mod will probley only be useful for lan games.
Did You Hear The News?
#166 posted by starbuck on 2004/07/31 11:10:30
The Question Is...
#167 posted by Kinn on 2004/07/31 11:28:27
what sort of turkey punching game requires 8 buttons?
The Best One
#168 posted by Zwiffle on 2004/07/31 11:29:22
And Also
#169 posted by Kinn on 2004/07/31 11:34:30
a sprite-based arcade game in 2145 would be a bit like walking into a modern arcade and dropping �1 to play with a wooden ball and a stick.
Kinn
#170 posted by pushplay on 2004/07/31 13:41:08
You mean Ultra Croquet Challenge 4000? Honestly, I think I might enjoy it.
It�s Out There
#171 posted by Jago on 2004/08/01 13:02:13
"[19:55:07] <+slidez> this game is scary
[19:55:08] <+slidez> :(
[19:55:16] <+ziper> not at 4fps :P"
Hmm
#172 posted by nonentity on 2004/08/02 01:45:13
Well it's certainly the first game that has convinced me I'm going insane.
Not that I'd d/l it anyway, I pre-ordered it afterall
A Little Over 15 Hours
#173 posted by VoreLord on 2004/08/02 02:35:06
And I will have it in my greedy little hands :)
Doom3 Is Out Tomorrow Here
I'm going to demonstrate my indifference to it by not buying it for a week or two...
...either that or I can't afford it this week.
Hmm
#175 posted by nonentity on 2004/08/02 07:49:28
Conclusion; HL as written by lovecraft
MR Fribbles
#176 posted by HeadThump on 2004/08/02 10:41:45
I salute you, sir! For your indomitable fortitude under the most grevious of pressures.
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