Didn't You Like The Music...?
#151 posted by madfox on 2004/01/01 01:08:08
raw deal
exploding plastics
Betatesters?
#152 posted by madfox on 2004/01/22 11:03:08
refferring to post #141 I only see names, who seem to want beta-testing....
then this crazy dude wants my radio station favorite.....(?!)
Come on, there. Give me sense of purpose.
Or should I join Shambler, and admit Quake1 is dead?
Ohh. You Mean Beta-testing
#153 posted by HeadThump on 2004/01/22 22:27:17
I'll do it if you like. Upload to alanr643@msn.com. You should probably write up a questionaire of the aspects you are testing for as well.
Oh, You Mean That Rar File
#154 posted by HeadThump on 2004/01/22 22:40:45
If you zip it up and send it, I'll do it -- but I don't use the rar format. I have an archive interperter I found on ZDnet but I hate its interface too much to bother reinstalling it.
Headthump
#155 posted by . on 2004/01/22 22:42:20
WinRar?
Phait
#156 posted by HeadThump on 2004/01/23 00:15:24
I've took it off my system a some time ago, but that sounds right.
I Wasn't Sure
#157 posted by HeadThump on 2004/01/23 00:18:56
if I still had the executable archived or not, but apparently the answer is not since I can't find it. So for accuracy sake #154 should read 'I use to have'.
What's Up?
#158 posted by madfox on 2004/01/24 12:06:59
If you knew how many time I spend making & sending this pack to the internet, you wouldn't
wonder if your compression programm is outdated.
Zip files were rejected on the ftp, that's why I couldn't use them. So I used winrar.
Looks we are talking about beta testing compression files here.
I Meant...
#159 posted by madfox on 2004/01/24 23:44:22
I can send them by email, HeadThump
as I actually did to Scampie and Necros.
I Found The Thread
#160 posted by HeadThump on 2004/01/31 20:45:53
:) The interconnection in the map is fun as hell -- though the first time I played it last Sunday, I got really lost because I did not see how the outpost window in one portion connected to a higher area.
The Quad Damage
#161 posted by HeadThump on 2004/01/31 21:30:03
by the func_train is wasted in that position unless you throw in a few fights while riding it to heft that sucker into high gear.
Personally I like the tight corridors, though they need some design variation; I'd suggest studying the Quake2 corridors, it should give you an idea how tightly spaced areas can be made to look more decorative and functional. I like the rooms themselves because most are oddly shaped -- interesting how your rooms tend to butt up against one another at odd angles and levels.
The best thing about the level is how intricate it is; the lay out surprises the hell out of me after the first time I gave it a go and got lost.
BTW -- does the title refer to Leon? If so, he is the real intellectual father of the American Conservative movement -- if you are curious, look up the name James Burnham sometime, and the connections may surprise you.
HeadThump
#162 posted by madfox on 2004/02/01 08:36:47
Quit curious.
Since there has been so much time delay, I suppose we are talking about the level Quatrotski. Yes???
If so, I can start re intrepret your answer.
For now I am a little entangled by your answer.
Quatrotski is the name of a dwarf with spectacles, and has no political meaning afterall.
Why do I send Scampie & Necros betalevels, if they can't find the time to even answer?
I'm A Slow Learner ;-)
#163 posted by HeadThump on 2004/02/01 11:00:36
You are quite correct that this is an old school map -- kind of Scourge of Amagon in its visual appeareance, great playing levels whose brushwork was more fuctional than aesthetically appealing compared to Id's original Quake levels.
You can do a few things to make the route a little more identifiable, like the ramped window port I mentioned where you see the base soldiers and a button. I would sugest lowering part of the upper platform so the player notices its purpose right off.
I didn't notice it in the editor when I pulled the map up to inspect, but then again I was looking for brush related errors. It may be just me that I didn't see it before playing it a second time so if those guys could weigh in . . .
I can't speak for them, but I had a tight schedule last week. You saw me sniping with Wrath (thanks Wrath, that helped me keep alert), but while that was happening I was busy designing a pair of tats which netted me several hundred dollars Saturday.
And, though politics can be interesting at times, its ultimately bad for you, and bad for me. I burned out of it back in college.
I'd Just Like To...
#164 posted by xen on 2004/02/02 08:48:58
Wish this thread a happy birthday.
Haha
#165 posted by starbuck on 2004/02/02 08:58:41
is the map still in beta?
Well Happy Birthday!
#166 posted by hEadThump on 2004/02/02 15:02:32
From the unhappy land (for the day :( ) of Carolina. I'm often asked why there is a North and a South Carolina; the split came in colonial times when all the legislative delegates South of the city of Charlotte wanted to pass a law that would allow you to marry your first cousin. Those to the north were steadfast against the idea, and thus there was a split.
Okay, so I steal everything from the Simpsons . . . So sue me; uhm, I didn't mean that Fox! D'oh.
#167 posted by - on 2004/02/02 17:27:55
shut up you ape.
He He
#168 posted by HeadThump on 2004/02/02 18:47:58
I'm wearing my raybans -- and having them on I'm too cool to let anything phaze me. All right, I have them on to hide all the cryin' I did last night. A freakin' out of bonds punt return!! Kasey how could you?
...
#169 posted by necros on 2004/02/02 23:58:02
someone should change the topic to "Old Q1SP" because i keep getting fooled into thinking there really is a new release! :P
Actually,
#170 posted by HeadThump on 2004/02/03 00:13:11
I don't think the current map is part of MadFox's Gravey Trail release. It is a single map called Quatrotski. He decided to use this post to continue the discussion.
I Know
#171 posted by necros on 2004/02/03 00:16:51
i was just kidding around :P
Yes,
#172 posted by metlslime on 2004/02/03 00:52:24
this is the "madfox has something new to say" thread. Whenever he has something new to say, he posts it here, regardless of the subject.
Heh
#173 posted by necros on 2004/02/03 01:28:47
mostly, i find it amusing that the thread is so old. this must be the oldest news thread on func_ still in use, and it probably has good competition in the old qmap for the same title. :P
Hmm,
#174 posted by HeadThump on 2004/02/03 10:11:46
there are some interesting old flame wars in the archives we can dredge up for a good time. Eh, nah. I'd like to finally get this map finished and move on to other projects.
Victim Of Knowoneness
#175 posted by madfox on 2004/02/03 12:21:44
I would like to thank you all for your patience.
It was februari 2003 I decided to send a pack of 18 Quake1 maps to this section.
Then UnderworldFan ak me to wait and make them better, let them beta tested by people on this board and all.
Suddenly I came between a bunch of hillirous idiots, who thought it a good job to wrench up this intention.
I am quiet sorry. I never knew people could be so hartless to mute once enthousiasme into the shape this toppic has become.
People ask which radiostation I like. People decide to use their name as betatester and suddenly I find my posts ruined.
It was just a sincear comment to lend you a Quake1 event. But finnally it has become a point of useless cries.
I hope I did not hurt anyone, who liked to give comment on my tryings.
I wish you a happy birthday Xen, I don't think you ever have wondered that this toppic was about a sequel of 24.
So now I am still in beta state Starbuck.
I never had expected the func_board could be used to nihiliate someones tryings.
But I hope you have a good party of American Football.
Thanx to all who gave me good advice, it was worth trying.
I think I end this toppic here.
Great Fun to you all
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