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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Yarr 
i'll help test. i don't have the first two message services and you aren't on msn.

but yeah. i don't get to play q1dm often, so it would be fun. ^_^ of course, _when_ you plan to do the test would matter... 
Phait 
I can't test your map now since I don't have access to my PC atm (and won't have for at least another month), but shots 5.jpg and 7.jpg are showing much promise in the layout and style departments. 
Blitz & I Went Through It... 
In a nice style throughout discussing possibilities and definite improvement/fixing suggestions. I'm going to work on that about a minute from now and then I'll be around throughout the day on and off to test. I get some bad ping though (120-200+) so I dunno... I don't recall having that problem last time I QW'd last year. 
BTW 
Really fixed up that bare skywindow:

http://www.phait-accompli.com/q/pre/sky1.jpg 
Phait 
I've just took a look at the screenies, and yeah, it's really promising !! Nice architecture, good use of base-based textures, cool lightning effects, and good open area for DM contest.. Release it now please !! 
When It's Done. 
 
PH8DM2 Beta Test 3 
Anyone interested again, it's 5:14 PM central I'll be on for a couple hours. There is only a few things I forgot to touch up in the map: a light stuck in a wall, 1 missing light source and some other trivial bit.

Again, contact me here, thanks:

AIM: itsphait
Yahoo: phait_accompli
MSN: thecarbonflaw@yahoo.com 
Phait... 
...that's looking very cool. Solid, clean lines, detail at all levels. You will of course add some outdoor sections and some more built areas as you expand it into an SP adventure.

:) 
Glad To See You This Focused, Phait 
keep up the good work! 
Yeah 
Although your contact details put you out of my reach for playtesting, I had a run around in the map yesterday. It's a very nice piece of work, lots of cool details as well as an overall flow and continuity.
I'm with distrans - an SP map like this would be great. 
New CTF Map.. 
As I strive to release a new beta of Fjo3tourney1, I started working on my first CTF map.

Bear in mind that there's not a single light entity yet, so the lighting is a bit cheap. :P

http://www.infosprite.com/members/Fjoggs/Fjo3ctf1_3.jpg
http://www.infosprite.com/members/Fjoggs/Fjo3ctf1_4.jpg 
Looks Funky 
fjoggs! 
Btw 
where is the q3 dm commuity hanging out now that q3w forums is gone. 
Mwahaha 
LOL!! 
Ok Lunaran, you rule. 
Teh.. 
Busted :P
Altough I don't see the reason why I should want to post old radiant shots. :P 
Fjoggs 
Well, to make you feel better about the old Radiant shots...

http://rpg.spawnpoint.org/images/blah/sm69teaser1.jpg
http://rpg.spawnpoint.org/images/blah/sm69teaser2.jpg
http://rpg.spawnpoint.org/images/blah/sm69teaser3.jpg

Now everyone tell metlslime to hurry up with that last bit on SM69 so I can get started on the gameplay. 
RPG 
Hehe, thanks. :P

nitin: some of them are at levelsource.com and others are at map-center.com.
The rest, I don't know. :( 
What is with people not gamma correcting their shots? The first is entirely black, the last 2 could use a little brightening. 
Phait 
#1 is indeed way way too dark. #2 and #3 seem fine here. There's just not much contrast to begin with due to no lighting. 
Another Thing... 
viewing dark images on a white background affects the light/dark perception as well. Not that you need to create black pages for your preview images, but it'd help :) 
Phait 
go map plz 
Inertia 
Who the fuck are you telling to map, when I am mapping, and you're not? 
Phait 
go map plz

;) 
Phait 
GO MAP

bye 
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