This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.
Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/ Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
As you published it also on Quaddicted it seems that this is not beta but a completed map. If it is so, you need to submit a news thread with the same text as your message and wait. It is the button at the bottom of https://www.celephais.net/board/forum.php
I haven't done an optimization pass like func_detail or anything like that yet. It's designed with the Hard difficulty in mind, but I did do a easy and normal pass...just not incredibly well-tuned on that front yet. Also no DM spawn points.
Any feedback welcome! Thanks!
Is there a way to remove files from quaketastic? I couldn't find anything other than the upload options when logging in via browser. I realized I started putting things in the root directory instead of the screen_shots one and don't want there to be a bunch of junk files in there.
Thanks dumptruck_ds for the links! I'll follow them to the tee when it's ready to go prime time.
A bit of husslin', but I finaly managed to get a decent base file for the thing. Thank Dr. Rigormortis for the start frame. It must have been quiet a job to combine a Chtong with an OldOne and some basic joints.
Just finished the manticore model. Original it comes from the turbosquid site as a label model, but I got so fixated with it that I made it a quake model
Fire, Water, Squish
#16536 posted by Gorgsenegger on 2021/02/20 20:15:13
I've started a new map, based around the idea of having - well - fire, water and places where you can get squished:
I think you should be using a engine and textures which looks closer to how Quake is if you want to be sure the player is going to see and experience the same as you and issues do not arise. It also makes easier for us to tell you things as right now is hard to know. I am under the impression there is something wrong on the brushes on the upper part of the third screenshot but as i said before is hard to tell.