Fimmy, I forgot that I recorded a first-run demo of your trainstation map. Better late than never?
Demo is here. It's protocol 666 (QuakeSpasm default), Nightmare skill.
I wouldn't normally do a first run on Nightmare, but IIRC the readme made it clear that there wouldn't be a difference between Easy/Normal/Hard, so I figured that if I played Nightmare, I'd at least have the faster monster attacks to keep it challenging.
It was a really nice map! Short and sweet. With the textures and theme, it felt like a good Quake 2 map, but with some modern design sensibilities and attention to detail.
Random points of constructive criticism / feedback:
* The first secret felt rather too easy.
* The medieval knights felt out of place in the high-tech setting.
* The grenade launcher felt like it should have counted as a secret.
But those were minor things and overall this was a very positive play. It felt like it could have been the first map of a Quake 2 style episode, and I would have been happy to play the rest of that episode.
Keep up the good work!