Heh
#135 posted by Tronyn on 2014/07/13 05:18:20
as someone in academia, if you think what Lunaran said was pretentious, you have no idea.
I always wondered why Honey was visually compelling (which it was) despite the e4m8 (ie, bland) texturing. That describes it well.
I'm aiming at providing some in-game shots next week. My sin as a mapper is impatience; it always feels like I'm taking forever.
Speaking Of Impatience, And Re: Skacky
#136 posted by Tronyn on 2014/07/13 05:24:04
Don't full maps ALWAYS look super messy in Hammer?
http://www.quaketastic.com/files/screen_shots/hammermess.jpg
I saw another new shot on there too.
I Don't Have A Single Area Of My Map Even Close To Finished
#137 posted by
ionous on 2014/07/13 06:43:58
There's Still 2 More Weeks!
#138 posted by
- on 2014/07/13 06:52:02
Tronyn
#139 posted by
Cocerello on 2014/07/13 12:42:26
That looks good, glad to see a different theme too, like RoQ's, and to see a mapper that uses ikblue on an ikwhite base like me.
It is better to use ikblue to add touches to ikwhite like that, i tried to use ikblue as the base but it didn't worked that well. Have you tried too? How it went?
Nice.
#142 posted by
Drew on 2014/07/13 15:39:59
So layout is done and on to the visuals?
Pretty much, Drew.
It's not going to a massive map, but hopefully it will be a better end-to-end experience than my jam1 map (large parts of it were really unfinished and it didn't end like I wanted it to).
Ionous
#144 posted by
DaZ on 2014/07/13 16:26:09
That looks great. My mind turns to mush trying to work out how you kept all that floor detail looking correct while curving around.
Tronyn That Looks Insane!
#145 posted by
skacky on 2014/07/13 19:49:04
Cool progress everyone! Here's a fresh batch for mine. The way from the start to the silver key is 95% done. 6 secrets so far too. :p
http://i.imgur.com/wpzqPed.jpg
http://i.imgur.com/zZsFEUi.jpg
http://i.imgur.com/0yLshzi.jpg
http://i.imgur.com/ak2pLb1.jpg
Man Skacky
#146 posted by
mfx on 2014/07/13 19:52:31
that all looks so cool!
Awesome mapper you are.
Cheers!
Some Pictures From Rajastan
#147 posted by
mfx on 2014/07/14 02:53:15
Hey Dude, Where The Fuck Is All The Pollution And Poverty ?
#148 posted by
Barnak on 2014/07/14 03:28:15
Okay, just to equilibrate a bit those (nice) pictures a bit :
What an electrician nightmare India is :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/17.jpg
"Hey guys, did you found my underwear yet ?" :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/18.jpg
"Haa, Sun and fresh air,
... it's so fun to live outside. What a lucky guy am I!" :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/19.jpg
Huho, is that a fiend lost in the night, looking for someone to eat ?
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/20.jpg
Hmmm, thousands of pigeons shiting on the tourists food (and the tourists too!). Yum !
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/21.jpg
Holly Cow ! (from Duke Nukem). Eating trash to shit more trash, is my motto!
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/22.jpg
Fuck I love this world !
#150 posted by
[Kona] on 2014/07/14 06:13:12
" The ikwhite theme is a disguised way of showing off brushwork with lighting. The texture set finds a thematically appropriate way to step backwards in contrast and importance, making even subtle changes in color and brightness into showcases. Some people will grasp this (although maybe fewer, since even the original ikspqs don't provide as clear an example as honey and saint), and others will take it to mean only 'use that white brick everywhere.'"
It's a nicer way of saying ikwhite's blandness promotes shitty visuals unless you're good at lighting and angles instead to bring some contrast out, because the textures won't do it. But at least ikblue is in there, I like ikblue. Dislike ikwhite. Can't help feeling that skacky's screens would have looked even more awesome with some different tones/colours in the textures instead of all dirty grey. ie unreal, q3, heretic, dkt textures.
Has anyone tried layers, one level ikblue, then above it ikwhite? ikwhite with ikblue trims/details clearly didn't look right.
Lun
#151 posted by
nitin on 2014/07/14 06:36:41
I've been to that place, have more pics too. Just need to find some time to upload them.
#152 posted by
JneeraZ on 2014/07/14 12:03:34
Barnak
It's a poor country. We get that. Traveling there is still an experience I want to have before I die. It's a country with incredible history and depth.
Willem
#153 posted by
Barnak on 2014/07/14 16:05:33
I agree with you, India is one billion times worth it. I actually LOVE India. Been there two times, and want to go back there during the following years.
Everything is beautifull there, **even** the pollution and the poverty.
You could took some nice pictures of the shit on the floor (no jokes!). Here's an example :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/23.jpg
Traveling through India is like an awesome road adventure movie.
Everything you see is extraordinary. For example, I came across these guys on the road. Only in India you could see things like this :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/24.jpg
I could post literally thousands of pictures of incredible India here.
Just to stay on topic :
WTF DUDES, I FOUND A REAL OLD QUAKE1 TELEPORT DOOR, FLOATING ON THE GROUND ! :
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/25.jpg
Is That...
#155 posted by
Breezeep_ on 2014/07/14 19:00:53
...The gateway to he Realm of Black Magic?
Or the Quake dimension itself?
Who Doesn't?
#157 posted by
Lunaran on 2014/07/14 20:11:46
(besides everyone who played jam1 because sock put oldwater 1 in quake.rc for some reason)
Oh Man
#158 posted by Tronyn on 2014/07/14 23:11:22
everyone should put that portal somewhere in their map
praise Vishnu!