That Great Quake Engine...
#1545 posted by
madfox on 2004/11/03 13:40:24
Changed the progress status to released in the pipeline.com
Now everything is vanished, strange work in the pipeline...
http://members.home.nl/gimli/Quake19.jpg
http://members.home.nl/gimli/Quake20.jpg
http://members.home.nl/gimli/Quake21.jpg
3rd Pic
#1546 posted by
nitin on 2004/11/03 21:26:34
looks decent, but break up the texturing because it looks repetitive.
1st and 2nd pics also look ok, but remove that stained glass texture or whatever that is from the 2nd pic.
MadFox
#1547 posted by
JPL on 2004/11/04 01:52:04
I really like 1st and 2nd screenshots: The red-base texture is used in a cool way.. The 3rd remind me more some "metal" world from the Quake's episode 3... Well, it's ather a good work, so keep it up guy !!
I Like That Third Shot. MadFox
#1548 posted by
HeadThump on 2004/11/05 12:12:57
Empty Titles Don't Like Me
#1549 posted by
Jago on 2004/11/06 15:21:35
#1550 posted by
Zwiffle on 2004/11/06 15:58:16
Very nice. Light the floor and you're golden.
Lol,
#1551 posted by
necros on 2004/11/06 19:21:50
i think every screen shot you've posted, someone has mentioned that the floor needs to be lit. ^_^
Well,
#1552 posted by
HeadThump on 2004/11/06 20:31:50
in my case they always say the mapper is lit, so you are doing good. Those Ikbase panels look good enough to eat off of, Jago.
Hmm
#1553 posted by
ProdigyXL on 2004/11/06 21:50:10
Maybe some fribbles inspired floor washers would do good, from each side of the room.
Doom3 XP Screens
#1554 posted by
Zwiffle on 2004/11/08 16:18:37
I'll post it here cuz it seems the place to go.
http://www.gamebiz.com.au/news.php?action=display&id=5205
Looks good to me.
Looks Quality
#1555 posted by
ProdigyXL on 2004/11/08 16:59:04
I just saw those myself. They look good, it might be the first expansion pack I ever purchase. The one monster, that stands upright and has the things hangin from the torso, I think I've scene ealier Doom 3 shots with him in it. Looks like they might of pushed him out to the expansion and used more imps instead.
Besides that, looks like it's full of quality mappery from what is show. Who else will pick up this? I am the only one that doesn't like expansion packs?
There Are Some Good Shots In There
#1556 posted by
pushplay on 2004/11/08 18:07:34
The problem with fps expansion packs is that it almost always means more guns for the sake of having more guns. If you're holding ten weapons at any given moment, at least five of those are useless unless ammo supplies dictate otherwise. I'm worried that the D3 expansion will follow in the footsteps of Turok and have increasingly ridiculuous weapons of armagedon-sized levels of destruction, but with ammo you can only find if you're so good you didn't need it anyways.
There Are?
#1557 posted by
Lunaran on 2004/11/09 02:20:24
That link has no Doom3 screenshots whatsoever.
The one monster, that stands upright and has the things hangin from the torso
Uh ... maybe it's best I not see this?
Doom3 W3rdage...
#1558 posted by
Shambler on 2004/11/09 06:35:34
Shots: Yeah they look cool to me, looks like more doom and some nice enviroments and cool monsters and stuff.
Prod: You didn't buy Scourge, The Reckoning, and Na Pali?? Shame on you boy.
Push: I agree, it is a worry for me that this will add more shit for the sake of it, in fact I get that a lot with mission packs, the stuff added never quite feels like it blends in, it always feels a bit extra. Scourge was probably the best at avoiding that, everything it added was different and worthwhile. Well, we can hope....I'd just rather have more D00m3...
Hmm
#1559 posted by
Jago on 2004/11/09 06:36:14
Apparently the article has moved. It was there yesterday.
New QW Mod And Map Running.
#1560 posted by
codeboy on 2004/11/09 11:55:28
Day\nite cycling, helicopters, AAGUNS, laser ball...too much to list check it out.
parachute = bind key to chute
flashlight = bind key to flashlight
http://www.angelfire.com/pe/skunkworks/free4all.html
Ummm Yeah.
#1561 posted by
Shambler on 2004/11/10 04:05:39
That makes me want to uninstall Quake and then commit suicide.
Never Know...
#1562 posted by
Megazoid on 2004/11/10 09:05:45
I'll play the Devils advocate here and say - It might play more fun than it looks.
Doom 3 Expansion Screens - The Revenge
#1564 posted by
Shallow on 2004/11/11 08:46:53
I was one of the ones who missed these on Gamebiz the other day... I just noticed that Tiscali Games also posted a set of images on the 8th, which I presume are the same ones. So for the benefit of anyone that hasn't seen them yet:
http://games.tiscali.cz/clanek/screen.asp?id=8141
Hopefully it will have helicopters and parachutes.
I Must Say
#1565 posted by
Zwiffle on 2004/11/11 12:36:34
I love that TV-Mouth monster thing. Reminds me of the meatbag people from silent hill 3 sort of.
#1566 posted by
necros on 2004/11/11 13:15:20
Hopefully it will have helicopters and parachutes.
o_O
New Texture Set
#1567 posted by
nitin on 2004/11/11 19:27:04
industrial type stuff. Tex set is for UT1 and UT2004 but I'm sure its easily portable.
pics :
http://www.planetunreal.com/phalanx/textures/texcollection.htm
info :
http://www.planetunreal.com/phalanx/
Yea, Helicopters,parachutes And Mini Subs
#1568 posted by
codeboy on 2004/11/12 11:53:47
It supports mini subs too. I just need to make
the map...its coming
http://www.angelfire.com/pe/skunkworks/sub.html
Next is tanks....just need to make maps
...
#1569 posted by
pope on 2004/11/13 01:20:15
mini subs?
so these arent like... full footlongs?