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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Yep 
Whole map feels like it's upside down (in a good way). Looking forward to seeing what you do with the theme :) 
Re: Gotshun's Old School Never Released Levels... 
There are 15 levels(plus a skill/episode select) and everyone was designed with hipnotic entities.

Does pretty much everyone have "hipnotic"? 
 
I'm planning to use water as an alternate means of transport
Cool! It's one of the things I loved in Liquid Despair and I wish this kind of stuff was made more often. Looking forward to playing this. 
Leptis Magna 
Pulsar and I are almost done with our collaborative effort, Leptis Magna, and hope to have it released in about a week.

http://imgur.com/a/C5Dvv 
Nice 
 
Quick Question 
I know this isn't really the right thread to ask in (but when has that ever stopped anyone here?), but what do people do when they're collaborating on Quake maps? Just take turns working on it? That's all I can think of. 
He Hee... 
Ionous always did like it big. Can't wait to get lost in that "edgey" world. 
Woah. 
Looks cool man, hyped! Gonna put some black metal on in the background when I play it. 
Wow 
So tall, I can't wait to get lost in there! 
Ionous 
Looks awesome. Love the textures - are they new or sourced from something else? 
*Speechless* 
(but thinking "damn! That's gonna be a very long week...") 
Leptis Magna 
waht does it mean, anyway, i like the skybox tho 
 
It's the name of a carthaginian city. 
For Starters 
Kinn 
[b]are they new or sourced from something else? [/b] i believe it's a heretic2 texture set 
Dammit 
are they new or sourced from something else? i believe it's a hexen2 texture set 
Rough Translation To 'stone City' In Latin I Believe 
Pulsar and I worked on this map 'chainmap' style, handing it off after working on it, sometimes multiple times in the same day. We each had our 'main' areas, and occasionally pushed forward into each others area when inspiration struck.

Ha, BIG indeed.

A fine way to enjoy this map. You'll probably need more than one album.

Our vertical building styles are on full display here.

The textures are mostly from Hexen2, with a lot of augmentation from custom textures from Sock and Pulsar.

Ha, MFX. 
Ha Ionous 
go map 
 
For those interested:
https://en.wikipedia.org/wiki/Leptis_Magna

@Ionous Did you guys take some architectural inspiration from the actual ruins of the city? 
Leptis Magna 
That title was actualy selected at the stage when the map was almost built. I googled 'stone city' searching for a good title. And I think it's really a good title for such map.

Another screenshot for those who haven't seen it on twitter: https://pbs.twimg.com/media/CxEq22CXEAAbraC.jpg:large 
Hnnnngghh 
*spunks* 
 
Is it normal that I want to lick my screen? 
AD 
discouraging new mappers everywhere and disheartening the veterans.

That or its inspiring, not sure which. 
Its Just.... 
so... sexy...

the level of detail in just that one section is amazing. 
Ravage 
http://i.imgur.com/oY0lzmh.jpg

been working on a quake4 remake for qw. it plays really nicely. check out this thread for details. http://www.quakeworld.nu/forum/topic/7063/105681/ravage-2v21on1-map#105681

let me know if anyone finds shit wrong with the texturing. 
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