Yep
#14158 posted by
DaZ on 2016/11/11 17:01:19
Whole map feels like it's upside down (in a good way). Looking forward to seeing what you do with the theme :)
Re: Gotshun's Old School Never Released Levels...
#14159 posted by damage_inc on 2016/11/11 21:09:40
There are 15 levels(plus a skill/episode select) and everyone was designed with hipnotic entities.
Does pretty much everyone have "hipnotic"?
#14160 posted by
Mugwump on 2016/11/12 02:14:40
I'm planning to use water as an alternate means of transport
Cool! It's one of the things I loved in Liquid Despair and I wish this kind of stuff was made more often. Looking forward to playing this.
Leptis Magna
#14161 posted by
ionous on 2016/11/12 10:15:21
Pulsar and I are almost done with our collaborative effort, Leptis Magna, and hope to have it released in about a week.
http://imgur.com/a/C5Dvv
Quick Question
#14163 posted by
PRITCHARD on 2016/11/12 12:15:25
I know this isn't really the right thread to ask in (but when has that ever stopped anyone here?), but what do people do when they're collaborating on Quake maps? Just take turns working on it? That's all I can think of.
He Hee...
#14164 posted by
distrans on 2016/11/12 12:20:15
Ionous always did like it big. Can't wait to get lost in that "edgey" world.
Woah.
#14165 posted by
Shambler on 2016/11/12 12:27:04
Looks cool man, hyped! Gonna put some black metal on in the background when I play it.
Wow
#14166 posted by
mjb on 2016/11/12 14:31:59
So tall, I can't wait to get lost in there!
Ionous
#14167 posted by
Kinn on 2016/11/12 14:46:13
Looks awesome. Love the textures - are they new or sourced from something else?
*Speechless*
#14168 posted by
Mugwump on 2016/11/12 16:28:52
(but thinking "damn! That's gonna be a very long week...")
Leptis Magna
#14169 posted by
spy on 2016/11/12 19:50:08
waht does it mean, anyway, i like the skybox tho
#14170 posted by
Mugwump on 2016/11/12 20:51:42
It's the name of a carthaginian city.
Kinn
#14172 posted by
spy on 2016/11/12 22:29:07
[b]are they new or sourced from something else? [/b] i believe it's a heretic2 texture set
Dammit
#14173 posted by
spy on 2016/11/12 22:30:39
are they new or sourced from something else? i believe it's a hexen2 texture set
Rough Translation To 'stone City' In Latin I Believe
#14174 posted by
ionous on 2016/11/12 22:49:58
Pulsar and I worked on this map 'chainmap' style, handing it off after working on it, sometimes multiple times in the same day. We each had our 'main' areas, and occasionally pushed forward into each others area when inspiration struck.
Ha, BIG indeed.
A fine way to enjoy this map. You'll probably need more than one album.
Our vertical building styles are on full display here.
The textures are mostly from Hexen2, with a lot of augmentation from custom textures from Sock and Pulsar.
Ha, MFX.
#14176 posted by
Mugwump on 2016/11/13 02:05:32
For those interested:
https://en.wikipedia.org/wiki/Leptis_Magna
@Ionous Did you guys take some architectural inspiration from the actual ruins of the city?
Leptis Magna
#14177 posted by
PuLSaR on 2016/11/13 18:37:48
That title was actualy selected at the stage when the map was almost built. I googled 'stone city' searching for a good title. And I think it's really a good title for such map.
Another screenshot for those who haven't seen it on twitter:
https://pbs.twimg.com/media/CxEq22CXEAAbraC.jpg:large
#14179 posted by
Mugwump on 2016/11/14 01:04:56
Is it normal that I want to lick my screen?
AD
#14180 posted by
Qmaster on 2016/11/14 01:15:50
discouraging new mappers everywhere and disheartening the veterans.
That or its inspiring, not sure which.
Its Just....
so... sexy...
the level of detail in just that one section is amazing.
Ravage
#14182 posted by foogs on 2016/11/14 07:51:20
http://i.imgur.com/oY0lzmh.jpg
been working on a quake4 remake for qw. it plays really nicely. check out this thread for details.
http://www.quakeworld.nu/forum/topic/7063/105681/ravage-2v21on1-map#105681
let me know if anyone finds shit wrong with the texturing.