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Rubicon 2 Released!
Rubicon 2 is a new Q1SP experience with three large single-player levels, plus a custom mod featuring new enemies, sounds, textures, mapmodels, hazards, and more. It should run with any Quake engine, but for the optimal experience I recommend Fitzquake or any derivative engine such as Quakespasm or RMQ.

Screenshots / Readme / Download (9.5mb)
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Holy F**k! 
Ho-ly-F*-*k! 
YES. 
It's done and I even managed to release before Duke Nukem Forever.

Special thanks to CZG for making one of the maps. 
It's Ok I Guess. 
 
Most Likely Fake 
 
 
ZOMGGGGGG

Christmas in 11-02?

Awesome gift to try in my new machine... 
Finally 
Congratulations, John! It was worth it! 
Woot! 
Nice one metl.. think I'm actually gonna reinstall quake to play this one and I didn't even do that for Vondur's last map �_� 
Gold 
this better not be fake. Not that I can play it right now. 
New Monsters Sound Wicked 
especially Centurion. 
 
Added to the Quake Injector in record time (<30 minutes).

Can't wait to play it. 
 
uh oh!

[02]WARNING: Couldn't load progs/centurion.mdl
[02]WARNING: Couldn't load sound/misc/laser_off.wav


Did you rename but forgot to recompile the progs (or do package the correct progs in the end)? Wake up! 
Wow 
This is exciting! Can't wait to play this one through. This shot here makes me go all moist BTW:

http://celephais.net/levels/rubicon2/image.php?rubicon2_01.jpg

I just love the aesthetic, the base looks so cool. Concrete + hazard stripes = awesome. 
Shit... 
Okay, it turns out the demos included with this were recorded before i renamed some files, and as a result if you try to play the demos it will crash your engine.

Solution: add "+map start" to your command line. I'll see if i can patch this tomorrow or something. 
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