#99 posted by
Cocerello on 2014/07/11 11:56:27
what texture do people use for a door in an ikwhite map?
I use ''adoor10_1'' from DoE, it fits very well, but there is several ones from Hexen 2 that fit the ikwhite set.
**Willem, you are never too old to travel. It is just harder to do it, and harder to abandon the life you are used to. Kids and wifes make it harder too, but for the first you have your grandfathers.
Once you're in a different country you stop getting barraged by celebrity gossip, advertising, talking heads on TV, and all the trivial shit that seems so important to people when you're in the bubble
Unfortunately, that doesn't apply to the people of those countries you visit. That happens in every country, as long as there is enough people that has enough lack of worries and enough time to get bored so they care for those kinds of things to get rid of boredom and fit into society. You stop getting barraged is because you are in a different and strange for you environment, apart from several other reasons.
#100 posted by
skacky on 2014/07/11 12:21:14
Personally I use wdoor6 and wdoor8 from the ikwhite wad as door textures, they work very well.
Two more pictures, still not compiled. We're getting there.
http://i.imgur.com/dMt6JRO.jpg
http://i.imgur.com/weGPeOt.jpg
Skacky
#101 posted by
Cocerello on 2014/07/11 13:01:49
That verticality is reminding me more and more of Prince of Persia 1 and 2 (the ones from 20 years ago, of course) without colours. You only need to put some human bones on the bottom to complete it.
#102 posted by
JneeraZ on 2014/07/11 13:05:02
"Unfortunately, that doesn't apply to the people of those countries you visit. That happens in every country, as long as there is enough people that has enough lack of worries and enough time to get bored so they care for those kinds of things to get rid of boredom and fit into society. You stop getting barraged is because you are in a different and strange for you environment, apart from several other reasons. "
Sure, but it's still a valuable thing for the person doing the traveling.
Skacky
#104 posted by
spy on 2014/07/11 15:01:50
The first one screenshot has a strong T3 influence, forgot the name of map.
something like the "keeper compound" level
#105 posted by
skacky on 2014/07/11 15:26:26
Cocerello: There won't be bones at the bottom of this area but something else that's deadlier. :)
As for the T3 influence, it's probably not a conscious thing but I really like the style of the Keeper Compound in that game, so maybe.
#106 posted by
sock on 2014/07/11 16:56:49
@ericw, lovely angle, looking through the doorway. If you want a different hedge textures there is a one in my
zendar map.
@skacky, awesome as always :)
are we allowed to tweak textures etc. for our maps, or do we have to use the stock ones?
@than, go for it, I plan to extend the ikblue texture set with extra stuff, so it is only fair if everyone can do the same. Maybe it is better to see the ikwhite/blue as a starting point instead.
Photo Reference
#107 posted by
sock on 2014/07/11 16:59:45
@Barnak, awesome photo's thank you for posting. There is some details in those photo's I am certainly going to use in my map entry.
@nitin, sure, please post away. The more inspiration the better!
Ok Tronyn
#108 posted by
Breezeep_ on 2014/07/11 17:17:54
ROQ
#110 posted by
skacky on 2014/07/11 19:12:28
Damn that's some nifty rockwork, I'm jealous! I hope this won't go to waste!
Hate To Tell You Sckacky
#111 posted by
Breezeep_ on 2014/07/11 19:35:38
but I scrapped the map because I didn't like the layout of it and I'm currently making a new version. by the way, the screenies look very nice! and I think the outdoor area looks familiar...
Whoever Made Those Ikwhite Runes Is A Genius.
People Who Missed The Last Jam And Should Really Take Part In This One
ijed . . .
Lunaran
negke!!
Willem. :)
than 8=D
Onetruepurple
#114 posted by
Barnak on 2014/07/11 20:48:16
that last piece you wrote, is that a dick ?
Ijed's Not Here Right Now
#115 posted by
ijed on 2014/07/11 21:12:22
Neither Is Lunaran
#116 posted by
Lunaran on 2014/07/11 21:28:29
busy, and ikwhite is too similar to something else I'm building so I'd rather save the ideas
Lol, I Instantly Recognized That. They Hunger!
#118 posted by
skacky on 2014/07/12 01:35:37
*has Memeory Of Playing They Hunger For Half Life For The First Time*
#120 posted by
Breezeep_ on 2014/07/12 01:58:30
Very Cool Skacky!
#121 posted by
Drew on 2014/07/12 02:35:28
Particularly the detailing around the bottom in shot 1.
#122 posted by
Lunaran on 2014/07/12 04:20:26
agreed, skacky, perfect choice for the textures
Bloody Hell, Skacky
#123 posted by
than on 2014/07/12 06:21:19
that looks great! Great details and lighting.
BTW,You doing all this with TrenchBroom? I'm kind of finding it difficult to use because Worldcraft is so ingrained, but damn it has awesome texture lock and a 3d view that doesn't suck.