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Idbase Replacement Textures Released By Starbuck
Well I've finished, finally. These textures replace idbase textures wherever they find them, in their eternal mission to make base levels look sharper and prettier.

Currently there are 300 textures in the gang. They are all TGAs. The plan is to take on one map at a time. So far the maps that have been dominated are:

e1m1 e2m1 e3m1 e4m1 dm3 aerowalk e1m1rmx

Note: These maps are only a few of the manythat work, I haven't had time to check many maps thoroughly. Other maps that look good include Slipstream by Inertia, and Agressor by Tyrann

Check out screenshots at my QExpo Booth:
http://www.quakewiki.net/archives/starbuck/

The direct download link is here:
http://www.quaketastic.com/upload/files/texture_wads/DebaserTextures_v1.zip
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Smooth 
Looks kickass. I'll have to give these a whirl later, and replay DM3RMX with em. Nice work. 
SB! 
You fucking legend 
SB! 
You fucking legend 
Lol 
seriously though, this is how hi-res textures SHOULD be done, none of this shitty new textures crap, but enhancing the old textures to look shiny and new without making them look totally shite.

Well done! Have you got plans to do the other id sets Starbuck...hope so :) 
Gorgeous! 
From afar things look the same, it's only when you get upclose that you notice the textures are sharp instead of all the details being blurred out.

I love these, I think the biggest testament is that I jumped around in a couple of maps which used idbase textures mixed with a couple of altered idbase textures (such as trondm1) and there was no jarring transition. Where the high-res textures met others apart from the change in resolution there wasn't really any change in feel/colour and from afar I couldn't notice anything.

Now do the rest of Quake! ;) 
Great Work Starbuck. :) 
Projects like this do ten times more for Quakes visuals than any bump mapping/gloss/dynamic lighting/etc.

Plat_top1 appears to have missed out on its makeover though. :P 
Very Cool 
also - pixies reference? 
STARBUCK! 
You rock so hard, please explain to these other slackers who are bastardizing our poor Quake that this is what it is, and they should stop. 
 
good work man :) love then a lot!!! 
Uh 
fucking hot mang 
GG, Starbuck 
sexy from what I have seen in game so far. 300 Textures?! And you have only done the base. Wow. I'll have to open up the pack sometime to see what variations you have produced. 
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