Just To Clarify . . .
I'm a dumbass--the models are actually from TA--ydnar just modified the shader. He was also kind enough to supply a non-FP mirror for those who consider GSI spawn of Satan:
This is a massive map. Some cool details, I especially enjoyed the teleporters. The area in screenshot 4 is one of the l33test map sections I've seen in a Quake3 map. To be honest, I wish you would've gutted the entire center portion of the map and made it similair to that area in screenshot 4, with the metal and concrete theme surrounding a central rock/cave formation.
anyways much respect for making a massive yet highly intertwined map, a task many mappers shy away from.
I'm used to seeing screenshots of maps with very detailed or gritty textures; yet, this map has relatively simple and bright textures... I can't explain it. I can only say it looks quite unique in a very good way!
Not to mention the architecture. Very pretty!
(I can't believe I'm complementing a Q3 map. I must be getting soft...)
As i've said in other forum, very good visuals and layout.
And i wanted to thank to Ydnar for providing an alternative download link =).
you have a great skybox and you're not afraid to show it off :) Not too keen on the flattish lighting though.
Gameplay wise its too complicated for my taste but it works as a fun little FFA too.
Glad You Guys Like It.
Thanks for the nice feedback.