Just To Clarify . . .
#1 posted by
pjw on 2003/08/29 00:32:13
I'm a dumbass--the models are actually from TA--ydnar just modified the shader. He was also kind enough to supply a non-FP mirror for those who consider GSI spawn of Satan:
http://shaderlab.com/maps/pjw3dm5.zip
Nice Work
#2 posted by Eggman on 2003/08/29 03:06:24
This is a massive map. Some cool details, I especially enjoyed the teleporters. The area in screenshot 4 is one of the l33test map sections I've seen in a Quake3 map. To be honest, I wish you would've gutted the entire center portion of the map and made it similair to that area in screenshot 4, with the metal and concrete theme surrounding a central rock/cave formation.
anyways much respect for making a massive yet highly intertwined map, a task many mappers shy away from.
Interesting
#3 posted by
Wazat on 2003/08/29 13:24:03
I'm used to seeing screenshots of maps with very detailed or gritty textures; yet, this map has relatively simple and bright textures... I can't explain it. I can only say it looks quite unique in a very good way!
Not to mention the architecture. Very pretty!
Well-done.
(I can't believe I'm complementing a Q3 map. I must be getting soft...)
=).........
#4 posted by
Jaj on 2003/08/29 17:15:04
As i've said in other forum, very good visuals and layout.
And i wanted to thank to Ydnar for providing an alternative download link =).
Nice Visuals
#5 posted by
nitin on 2003/08/29 22:50:01
you have a great skybox and you're not afraid to show it off :) Not too keen on the flattish lighting though.
Gameplay wise its too complicated for my taste but it works as a fun little FFA too.
Glad You Guys Like It.
#6 posted by pjw on 2003/09/01 18:40:55
Thanks for the nice feedback.