
YESSSS
#1 posted by
Tintin on 2026/09/11 18:02:36
THE BEST SOFTWARE QUAKE PORT GOT A NEW UPDATE. Thank you so much for the hard work.
#2 posted by
Joel B on 2026/09/11 23:39:57
Yeah thanks for this cool thing!
Really interesting to see someone pushing the software renderer this far in 2026. I am curious about r_coarseocclusion: is it a per-leaf test against a low-resolution depth buffer, or something closer to a portal or span check? On big BSP2 maps like Dawn of the Machine I would expect overdraw to be the main cost for a software path, so any numbers on how much it saves there would be great to see.