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Q1SP: Spires, The Wailing City
My new map since 2010. Medium sized map in the city setting.

Screenshot 1 / Screenshot 2 / Screenshot 3

Download

More info here.
Cool! 
But I'm still unable to find the gold key... I see in its room, but unable to get there. 
Thanks For The Treat. 
I love the sky in this map. It's also old school, but satisfyingly detailed.

About the goldkey ambush, I was waiting to get my arse handed to me by a dozen monsters, but it was kind of easy. Not sure I should be disappointed or thankful cause my demo would've been ruined! 
 
Mopeybloke 
thanks foer the demo! 
Wooo 
Another classic-style map so soon!
Very enjoyable, though quite on the easy side, feels too generous with items on hard skill.
I appreciate the less-is-more approach to texturing with most of the map using the same brick texture and just having the shapes do the work. Didn't like the sky texture, though.
I had a hunch where the inquisitor room is, but only found it afterwards.

Nice map; looking forward to the next one in 2038!

Demo 
Negke 
thanks! and for the demo! =) 
Negke 
Was hilarious to watch. Thanks! =) 
Lovely Map Vondur 
I uploaded a lovely potato quality video to youtube just for you -

Video Link

I thought the GK fight was going to be a bit longer, the end tele I probably would have let the player get closer to it and then ambushed them with the bigger enemies to increase tension. I enjoyed my time though, I think some casual vanilla maps are a good palate cleanser, there's a lot of emphasis on huge jams and I just don't have the time to commit to them. 
Von, U Rock 
Thanks for sharing this! Demo: https://www.quaketastic.com/files/demos/spires_rj.zip (missed one monster and secret, that I'm guessing was related to the RA secret)

Lovely design on this, really liked the consistent architectural motifs like the thin towers with pointed tops. The rocky sections were very nice, too. Satisfying layout, save for one bit where a lift wasn't very visible (I kept missing it when going back and looking for the RA). I liked being able to jump down to water in places and noodle about

Little bit easy on skill 1. Item balance was fine, but monsters were quite unthreatening on the whole, often placed where they were easy to pick off without getting into much danger (I agree with FithElephant's suggestions above)

Still fun though! And yes, I miss individual maps. I think it's a great shame most mappers only make stuff for jams these days 
Thanks 
Thanks for the demos, guys! =) And yeah, i miss proper single releases as well. 
No Time To Play This 
But love the Ruins of Beverast reference. 
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