Stormtroopers' blaster minigun good. I know it's from HIPNOTIC, but my gut feeling tells me it is actually from somewhere around SW Jedi Knight: Dark Forces II.
Doom's Plasma Gun/Heretic's Hellstaff - meh.
Chainsaw - Suprisingly good, finally I have something capable of actually killing knights/ogres in melee!
Lightsaber Knights - ok
Gasmasked bootcamped ogres with rocket launchers - cool.
Berserkers - great!
Cyborg fiends - lazy, should've had their own models, I expected full fobotic enemies in style of Boston Dynamics/Red Planet's AMEE.
AD Seekers - fine
Floyds - silly, but ok.
Arachnofloyd - great!
Melee and other grunts - ok.
Ogregon - Silly. Not IMPEL-level silly, yet still quite silly. Gore and gibs fountain is expecially fun.
Drone - cool, wait is he deflecting my nail-ah, nevermind.
Annihilator - now that's some interesting stuff.
Probe - cool.
Railgunner - cool.
Strogg scorpion - HIPNOTIC/10
Super Nailgunner - annoying, yet somehow fun to play against.
1.8 AD Plasmagunner with shields - more annoying than SNG-er, yet not so annoying as Vore.
Bambler - cool, when will we see baby shamblers that player could kidnap and use against other monsters like in Bloodshot's mod from modjam 2019? Actually imagine the whole quake episode about Ranger and Baby Shambler, with Nandalorian-like story? How cool it would be...
https://imgur.com/a/KppaE9Z And baby shambler would grow into a bambler, then into a full blown shambler in the episode's final level, or a fire shambler from AD depending which ammo you will feed him, like rockets or powercells.