Can I Use Any Custom Textures? Yes
#1 posted by
Qmaster on 2021/03/25 03:59:03
I understand that custom textures could be "abused" at least from the standpoint of the spirit of the jam by combining multiple textures into one, but all custom textures are allowed, and this encourages thinking more deeply about how to use a particular texture, sheet or otherwise. The intention is to focus more on shapes and creativity, whether by using 6 simple classic textures, or 6 complex sheet textures.
How can I make this texture work for me?
What unexpected and interesting way can I use it?
Do Animated Textures Count As More Than 1? No, They Count As 1.
#2 posted by
Qmaster on 2021/03/25 12:03:23
Can I Use 0 Monsters? Yes, It's Less Than 5 Types.
#3 posted by
Qmaster on 2021/03/25 12:03:51
Skybox?
#4 posted by
adib on 2021/03/29 02:16:53
The replaced sky texture would be just one...
Skybox = Sky = 1
#5 posted by
Qmaster on 2021/03/30 19:21:34
If there is a sky texture at all, it only counts as 1, whether a skybox is used or not.
Do Reskinned Monster Variants Count As Additional Types?
#6 posted by
Qmaster on 2021/04/01 16:51:31
If their behavior and/or attacks are different, then yes, they count as 1 type. If only the skin is different, then no they aren't counted as extra; e.g. AD has 2 different skins with slight variation for rocket grunts but they are still rocket grunts and under that 1 type.
All monsters are allowed, so long as the number of types is 5 or less....and they are available in progs_dump of course.
Download For Pd_200
Here's a link to the latest version of progs_dump. There might be a small update to the mod before the release but we'll make sure everyone knows ahead of time. Should be compatible.
http://www.quaketastic.com/files/single_player/mods/progs_dump_devkit_v200.zip
Prepare Submissions
#9 posted by
Qmaster on 2021/06/16 07:06:11
Deadline is Friday for submission! (by midnight your time).
Get em' in. Think sinister.
Sinister 625 Is OUT!
#10 posted by
Qmaster on 2021/06/22 07:19:49
The Dead Room
... must be one of the most ingenious Quake maps I have played since a long time. There were far more surprises than just two in this one, it was a constant WTF for me, actually.
Heresy's Map Is Awesome!
#13 posted by
Barnak on 2021/06/23 16:40:18
But there's no ambiance sound in this map. It feels missing something.
Also, again, it's a pity that Spiked QSS (MacOS version) has problems with many of the new maps and mods (app is quiting in some circumstances). Come on Spike, do something!
Anyway, this mod is really excellent!
The Dead Room
#14 posted by
faelnor on 2021/07/09 22:32:57
PalmliX, congrats! This may be one of the most interesting maps I've played in a long while. Awesome.