#70 posted by
Joel B on 2020/12/13 06:46:59
I haven't found the secret map yet, but completed this otherwise on skill 2.
If anyone is sleeping on this for some weird reason, please don't! It's a fantastic set of maps. Somewhat cohesive (because of the loosely shared theme) but a lot of cool variation and different ideas/approaches. It does have more than a bit of an "identity" or vision as an episode, which I really appreciate.
I think the new music soundtrack also has a lot to do with giving the whole thing an overlay of a unified vision -- it's hard to overstate how much (for me) good new music adds to things.
Anyway: kind of reminds me of my feels playing through Zerstoerer way back when.
I won't say much (yet?) about individual maps; there's been a lot said about those above. One critique though about the end map, which is truly excellent in and of itself:
IMO it can be a mistake to have an episode end on a mega huge map. Finishing this map was a satisfying accomplishment but it threw the pacing of the episode all out of whack. It feels like -- although I don't know if this is actually true -- I spent as many play sessions on the last map as on the rest of the episode put together, which starts to push those previous (also excellent) maps out of my overall memory and flattens out my experience of that cool variation and experimentation that was happening up until then.
Gotta say though, still a great episode, 5 stars, looking forward to the next.
#71 posted by
Joel B on 2020/12/13 06:59:47
Although the title does remind me of this, which I used to walk past daily in pre-COVID times:
https://goo.gl/maps/UN9VhsCSjv3uo1aD7
:-)
A Bug On D1m8
What a great map pack, I am super impressed. Looking forward to the future ones!
Somehow I stuck on d1m8 after surviving all waves. I have 473/476 kills but neither enemies appear nor I am able to leave the arena.