#1 posted by
cosmaty on 2020/01/14 22:35:14
I am impressed of beginning of new year for Quake :)
#2 posted by
cosmaty on 2020/01/14 23:47:48
Very nice level. I played on hard, quite easy secrets (5/5), but still missed some of enemies (69/73).
#3 posted by
cosmaty on 2020/01/15 00:31:58
Sorry for spam, but I came back and found some of "buddies" in nooks and crannies ;) Of course 73/73, and again great map!
Is 2020 The Year Of AD?
#4 posted by
Barnak on 2020/01/15 01:31:54
Cool map.
Three AD maps in 2 days? COOL!
Thanks For Posting This!
Sorry, I was trying to figure out how to post a news item but hadn't figured it out yet.
Nice!
#6 posted by
Greenwood on 2020/01/16 11:57:46
Played it on normal ...gameplay seemed well balanced. Nothing frustrated me one bit. Looks very good (great use of the cr8 texture wad, very nice brushwork & lighting). Found 3 out of 5 secrets, so I wouldn't say that they're all easy.
Probably my only wish would be that there was another floor/tier above to explore, because it looked really neat up there :) I also thought flipping the skybox was quite clever. Great job! I enjoyed it very much.
Appreciate The Playthrough
The texture set is speedy, but it's speedy bz and not cr8. I did try to put in more observation and exploration based secrets instead of obscure secrets.
I'm glad you wanted a second floor. I really try to build a map that ends with you wanting more content.
Flipping the skybox was entirely twitchy's idea so I can't take any credit for that.
Thanks for playing and posting your feedback!
Cheers !
#8 posted by
here on 2020/01/17 09:07:49
As I said on my tests great design and aesthetics, the ceiling is very rich of details, Secrets are too easy to find, but I respect the choice of the designer. Yes agree a second floor which cross the cliff/skybox hole could be awesome. As I said too I felt some SW vibes.
The gameplay is well balanced. Hope it's a first part of a new episode :)
Short And Sweet
#9 posted by
Orl on 2020/01/18 04:59:02
Very nice job Beep. Good usage of the tech theme and gameplay. Can't say anything more other than a fine addition to AD.
First run demo, hard skill:
http://quaketastic.com/files/demos/orl_ad_beep1m1.rar
#10 posted by
Ankh on 2020/04/17 23:44:40
Fun short level. Enemies kept me on my toes. A bit too much spawning monsters for my taste.
Had some difficulty adapting to the AD monsters.
Nice secrets too.
I liked the sky.
http://www.quaketastic.com/files/demos/ad_beep1m1_ankh_demos.7z
Tnx
#11 posted by
arkngt on 2020/11/16 17:17:12
Excellent map. Loved everything about it - the looks, the lighting, the sounds, the skybox, the ambient music, the combat. On Nightmare the ammo was perfectly balanced as I killed the final boss with my very last grenade. Phew. Still two secrets to hunt down.