Going To Be Playing Through This In About Two Hours
#1 posted by
ionous on 2017/04/29 23:53:29
Time Zones?
#2 posted by Mike Woodham on 2017/04/30 01:31:58
It's 19:30 here now, and you'll be playing in about two hours from 23:53. What time will that be here?
Ah....
#3 posted by Mike Woodham on 2017/04/30 01:41:47
... I guess 20:00 from the timestamp?
FDA Demo
#4 posted by
Danz on 2017/04/30 01:52:29
http://www.mediafire.com/file/dsvsbpz9ftrbxlq/redfield1_dzd01.zip
Great map with a nice old-school flair. Played it on skill 2 with no deaths and 4/8 secrets.
#5 posted by
negke on 2017/04/30 17:53:31
Congrats on the release and nice work getting this back inside the limits. Maybe you even changed a little too much, some areas feel way simpler than before. But it's good practice for sure and helps with getting a better understanding of the technical side of things.
Looks Decent...
#6 posted by
Shambler on 2017/05/01 09:58:10
....but is there any UNOFFICAL BOOTLEG release I can download instead?
Enjoyed It
#7 posted by
Orl on 2017/05/04 04:34:22
I was sad to hear you intentionally removed some detail in order to bring the map within classic Quake standards, but I won't dwell on it. I'll let the first run demo do the talking. Nice work :)
http://qrf.servequake.com/~orl/misc/orl_redfield1.rar
Thnx All
#8 posted by
Redfield on 2017/05/07 00:19:24
Glad to see some people have got to enjoy the map.
@Ionous: Took a look at your stream, nice playthrough. Also saw you working on EpisodeJam map I think. Looks like awesome stuff.
@Danzadan: Great demo. You are skilled, even I die at my own traps. Impressive secret findings.
@negke: Thanks. Yeah it was always an intent to make it work for stock Quake. But I did "go nuts" with the delete button. Some areas did not end up exactly as I wanted but I had to put my foot down as enough was enough.
@Orl: Cool playthrough. Yeah, the cathedral area took a big hit and I'm still not totally happy about it. Next time I don't think I will aim for stock Quake limits.
@Shambler: There was a bootleg but Interpol dealt with that matter...
#9 posted by
Ankh on 2017/05/08 00:02:36
Skill 2 first run demo:
http://www.quaketastic.com/files/redfield_ankh01.zip
I liked the map, some nice monster surprises.
Difficulty setting was spot on for me. Enjoyable 15 minutes.
#10 posted by
mankrip on 2017/05/08 03:29:30
Nice map. It reminds me more of Quake's official mission packs than of Quake itself.
#11 posted by
topher on 2017/05/10 19:08:35
#10 the pestilence/death/famine/war stained glass
and the extensive use of rock textures, one of the expansion maps has that
demo!
http://www.quaketastic.com/files/demos/redfield1_demo_topher.7z
#12 posted by
mankrip on 2017/05/11 01:48:19
The pestilence/death/famine/war stained glass are from Hexen II IIRC. They're part of the Hexen II plot.
Mankrip...
#13 posted by
ionous on 2017/05/11 02:01:55
Pretty sure they first appeared in Quake Mission pack #2, Dissolution of Eternity. I believe the first time you see it is in R1M6 (Temple of Pain), after picking up the gold key, when (I think) you first encounter the wraith.
As for the map, well done. Very much enjoyed the progression descent downward, which feels very Lovecraftian in nature, to secrets buried. Well done.
Oh, and thanks for the kind words.