DaZ: Awesome map overall, though one can tell that you kinda ran out of time a bit with the stuff towards the yellow key door.
Also noticed some bugs, and things that do not look great. You got a whole bunch of skip texture into void stuff. For example at the stepping stones in front of the yellow armour secret. Also in the caves at the top of the lava falls. I think there were some other places.
The leaning stone in front of the entrance of the little building at the top (where the Mario secret is) is illusionary. Any reason for that? And I got an awesome demo of how one can fall out of your map at the very start. This worked for me every time.
https://dl.dropboxusercontent.com/u/15588722/post/func_msg/jam6_daz_ptoing.dem
I also got some vis problems in some places where stuff in the distance would show the void. Can that be fixed with commandline settings or somehow otherwise?