#1 posted by
Zwiffle on 2014/11/22 00:23:47
Businessmen like to minimize risk/maximize reward, and new IPs don't do that, so publishers try to milk successful IPs rather than put money into a risky venture.
Same As The Current State Of Mainstream Movies
#2 posted by
nitin on 2014/11/22 01:24:51
Nitin.
#3 posted by
Shambler on 2014/11/22 11:32:52
Not sure about that, in the recent 5 years a lot of the sort of films I like have been new IPs or new to FILM.
I did forget Dishonoured in the original post. Which was fucking cool.
New IPs
#4 posted by
ijed on 2014/11/22 15:46:02
are much more common when you lower your price range from $50+ since AAA is more money to recover and therefore more risk.
#5 posted by
Spirit on 2014/11/22 17:53:49
Noticing a trend there?
Yes, you have terrible taste and you like sequels.
Yeah Terrible Taste.
#7 posted by
Shambler on 2014/11/22 20:32:06
All those awful sequels that no-one on here rated, like SC2, Metro LL, Skyrim, XCom EU, etc etc.
That non-burn wouldn't even melt butter if you left it on a radiator.
#8 posted by
[Kona] on 2014/11/23 01:33:22
There's probably still just as many, ore more, new IP's now compared to 10 years ago. It's just that the gaming industry has grown so much that successful IP's can continue with sequels every year, whereas this wouldn't have happened in the 90s/early-2000s.
There also seems to be a certain amount of sequels that have eff all to do with previous games and, apart from title, might as well have just been a different game.
Personally if I was a big time studio I'd love to create new IP's. That would be half the fun of creating a game, creating the world around it.
Shambler
#9 posted by
nitin on 2014/11/23 02:02:44
ok maybe the difference is more gaming sequels are actually good.
I See What You're Saying Shamb
#10 posted by
Preach on 2014/11/23 11:31:56
All those awful sequels that no-one on here rated, like SC2, Metro LL, Skyrim, XCom EU, Quake II
Kona.
#11 posted by
Shambler on 2014/11/23 11:51:14
Okay, list the new IPs in the action / action-related genres around 2010-14, and then around 2000-4....
#12 posted by
[Kona] on 2014/11/24 02:39:58
Yep, I'll do that because I have hours of time to spend making lists lol. How about just 2004 (because I seem to remember that being a standout action games year on pc) vs 2011, another awesome year.
2004
Thief Deadly Shadows
Anachronox
Vampire: The Masquerade Bloodlines
Conan: the Dark Axe
Men of Valor
FarCry
Painkiller
Dead Man's Hand
Conflict: Vietnam
2011
L.A. Noire
Rage
Dead Island
From Dust
Hunted Demons Forge
Brink
Homefront
Bulletstorm
All Zombies Must Die!
Heavy Fire Afghanistan
Afterfall: Insanity
Payday: The Heist
Nuclear Dawn
Xotic
Hard Reset
E Y E: Divine Cybermancy
Sanctum
Venetica
Bastion
#13 posted by
[Kona] on 2014/11/24 02:44:45
There 'll be some I missed, and some might not be new for all I know (if they have movies, tv, comics, cards etc then it's not considered a new IP). In fact, there was several I missed in 2011, but only shitty games no one would play.
But what is worth mentioning is that 2011 there are probably more existing IP releases than new IP releases. Check all this out:
Battle: Los Angeles
Call of Juarez: The Cartel
Duke Nukem Forever -
Painkiller: Redemption
Operation Flashpoint: Red River -
The Lord of the Rings: War in the North
Call of Duty: Black Ops -
Warhammer 40,000: Space Marine -
Red Orchestra 2: Heroes of Stalingrad
Fable III -
Red Faction: Armageddon
Trine 2
Divinity II: The Dragon Knight Saga
Serious Sam 3: BFE
F.E.A.R. 3
Alice: Madness Returns
Section 8: Prejudice -
Call of Duty: Modern Warfare 3
Assassin's Creed: Revelations
Dragon Age II -
Torchlight 2
Saints Row: The Third -
Crysis 2
Dead Space 2
The Witcher 2: Assassins of Kings
Battlefield 3
Deus Ex Human Revolution
Batman: Arkham City
The Elder Scrolls V: Skyrim
Portal 2
I Think.
#14 posted by
Shambler on 2014/11/24 11:15:25
The difference between 2004 list and 2011 list is most of the 2011 are irrelevant shite.
However, I do see another point here: Over time there are more and more existing IPs that it makes it "harder" to squeeze in new ones and more tempting to do sequels.