!
#53 posted by
Blitz on 2014/10/24 03:50:07
func has been a daily (or at least weekly when I got real busy) read for me for the past 10 years...I never went away!
I would like to make a small SP map sometime soon though :)
Levelord
#54 posted by Tronyn on 2014/10/24 07:01:37
The Lost Mines: Part 2
*dick Licking Noises* Mfx *more Dick Licking Noises* Mfx *sounds Of Di
#55 posted by
czg on 2014/10/24 10:18:58
Lol
#57 posted by Tronyn on 2014/10/24 12:44:15
MFX just released a map, he is about to release another one, but we still want him to "return." Awesome.
Ehm... 5 Star Post Notwithstanding...
Any care to share some info on Zwiffle?
I tried to ask (see #19) but no one seems to be up to it... Did something bad happen to him?
Being less active in the Quake community I kinda lost track of him, but we used to exchange salutes on our (common) birthday...
I'd appreciate if someone care to shed some light. If you want to do so privately, shoot me a mail thesilent96_at_gmail_dot_com.
Zwiffle.
#59 posted by
Shambler on 2014/10/24 13:06:24
Was on Daz's stream chat the other night IIRC.
Czg
#60 posted by
nitin on 2014/10/24 13:31:30
should return and post 55 should be the title of his return map.
Fuck Me That Shot Looks Good.
#66 posted by
Shambler on 2015/01/30 21:46:21
Nice map CZG, keep it going.
Skybox ?
#67 posted by
FranckQ on 2015/01/30 21:51:24
u use 3D Skybox with Quake engine... its possible that ? or its just a brush work ?
Yeah Totally
#68 posted by
ericw on 2015/01/30 21:58:25
skyboxes go in:
{id1, or mod}/gfx/env/XXX{ft/up/dn/lf/rt/bk}.tga
In the worldspawn, add:
"sky" "XXX"
or usually there's a "sky" console command for testing.
Oh Nvm
#69 posted by
ericw on 2015/01/30 21:59:26
didn't see "3d skybox".. no, not available in quake afaik.
#70 posted by
[Kona] on 2015/01/30 23:43:49
woah momma, that's a nice moody screenshot
It's Not A 3d Skybox
#71 posted by
nitin on 2015/01/31 02:13:01
but looks like it because of fog and distant brushwork.
Well I Feel Unloved
#76 posted by lth on 2015/02/10 13:46:59
But maybe if I vote for myself I'll finish the intensely fiddly hewn rock brushes that are just the start of an enormous base level I started making 3 years ago and gave up on.
Also you play an enforcer.
#77 posted by
AAS on 2015/02/12 13:18:50
Andrew 'than' Palmer
<3 his maps and secret areas density.