kaffikopp, ericw thanks for playing and comments.
map updated, link same
http://digspt.ru/quake/maps/digs07.zip
changes:
1. map now lighter
2. fixed bug with slime space of big slime leak
3. smoothed ('clip' texture) base of buttons. Now going from side to push easier
4. add few guide pointers
5. in Shambler room (before QuadDamage) added 2 item_health for normal and easy, and 1 for other
6. reduce time regeneration for item_health from 5 to 3 seconds
7. fixed seizing of Scrag in the tower
8. fixed vulnerability for first boss on hard and nightmare skills
9. in QRJ point add message "You will have to use a QuadDamage RocketJump"
10. changed messages for closed doors
11. three buttons changed to runes
12. add tranparent label for zone which activate teleports for boss
13. teleports now have different colors
N. other small changes