Wow
#1 posted by nitin on 2011/12/06 11:26:22
thats some release!!
Will have to get it to try out these new (old) maps.
Didn't Expect To See It Here.
#2 posted by Lightning_Hunter on 2011/12/06 13:04:18
This is my release. Didn't expect to see it over here on Func_msg. Haha. Anyway, you do need to have UT installed, which already comes with the textures and sounds that RTNP had (so this is NOT like a full version game, in case anyone is wondering).
There are specific instructions inside the readme file on how to install/play.
Wow
#3 posted by Tronyn on 2011/12/06 13:58:29
something to play over the holidays, this should be awesome. Never played the original RTNP, but Unreal SP was good fun.
Good, Just Bought UT At Steam
#4 posted by dooomer on 2011/12/06 14:24:10
at a very low price in the full Unrealpack.
And a few days later I run into this! This is great!
W00t
#5 posted by DaZ on 2011/12/06 14:56:13
Not played Unreal for many years, this is the perfect time for a re-install :)
Screenshots look great, reminds me just how awesome the UT engine was.
Downloading, hooooooo
Question
#6 posted by DaZ on 2011/12/06 15:03:48
It's been so long I can't remember how you install .umod files =)
I seem to remember associating them with UnrealTournament.exe and they would install but that just gives an error so that can't be it.
Solved
#7 posted by DaZ on 2011/12/06 15:12:01
with an epic memory and the run command ;)
Off to play
Heh
#8 posted by DaZ on 2011/12/06 16:25:26
Now I have the problem of the sound being all distorted in-game, tho bizarrely the music is fine :)
I'll figure it out!
#9 posted by necros on 2011/12/06 16:42:23
maybe use just software audio instead of your sound card? dunno, i seem to recall having something like that with normal unreal.
Fixed :)
#10 posted by DaZ on 2011/12/06 17:43:12
had to fiddle with some .ini stuff for sound, namely changing the latency value to 60 and sound channels to 8. Restarted the game and all was well.
#11 posted by necros on 2011/12/06 17:44:33
channels to 8
ouch man. :P
#12 posted by Lightning_Hunter on 2011/12/06 18:01:41
What sound driver are you using DaZ? Galaxy? Or something else? I've heard of people having sound distortion using OpenAL, so make sure you are using Galaxy.
Sound Problems
#13 posted by CI475 on 2011/12/06 20:09:11
I often encounter them on UT. I simply close the game and restart it, and the distortion is gone.
Yeah Same Here
#14 posted by nitin on 2011/12/06 22:37:17
I have to restart UT when I get them, sometimes a few times. Never figured it out.
#15 posted by Lightning_Hunter on 2011/12/07 22:04:22
Let me know what you all think of this when you are done. ;)
#16 posted by yhe1 on 2011/12/08 03:52:59
I have RTNP installed with UT, will it cause conflicts with this?
#17 posted by Lightning_Hunter on 2011/12/08 05:16:02
Nope, it will not cause any conflicts. The modified maps go into different folders than the original RTNP. It might ask you to overwrite a few files; you can say "yes" or "no", it doesn't matter. They will be the same versions, so it won't mess anything up either way.
Good News !
#18 posted by delor on 2011/12/08 15:27:21
..I had RTNP cd was very good better than U1 !
But why all these sp addons need UT ? and not compatible with vanilla U1 ?!
2 engines are almost the same ! ..I've been always wondering this
-Is all legal this version of RTNP ?
-Too bad I dont have UT at moment :(
#19 posted by Lightning_Hunter on 2011/12/08 19:11:17
"But why all these sp addons need UT ? and not compatible with vanilla U1 ?!"
Because more people play UT these days than U1, and this is a conversion. The original point behind this was to make RTNP compatible with UT.
"2 engines are almost the same ! ..I've been always wondering this"
I personally like UT better. It has a much larger base, and is easily expandable.
"Is all legal this version of RTNP ?"
Check my comment above.
Unreal
#20 posted by madfox on 2011/12/08 21:48:01
Me Unreal player without UT sniffs a bit.
1st Video Done
#21 posted by DaZ on 2011/12/09 00:23:46
Really enjoying this so far, the unreal nostalgia is great :)
I'm doing a video playthrough on my yt, first video is up though it will need some more time to process the 720p version.
http://www.youtube.com/watch?v=rUGdAW_utlk
#22 posted by Yhe1 on 2011/12/09 03:20:14
I meant that I have RTNP installed in UT with rtnp2ut, will it cause conflicts with this?
#23 posted by Lightning_Hunter on 2011/12/09 03:53:28
Nope. It will not cause any conflicts. All files that are different versions than RTNP2UT go into different folders. Besides that, this conversion is meant to replace the incredibly buggy RTNP2UT. This mod was originally based on RTNP2UT, but has basically been completely redone due to the hundreds of bugs in RTNP2UT.
#24 posted by Lightning_Hunter on 2011/12/10 00:16:37
Thanks for the first video playthrough, DaZ. I hope you make more of them! I'll post it on the Unreal forums in the link above. Btw, why was that Nali afraid of you at 33:00? You didn't even fire at him, and he's not supposed to fear you by default. Lol.
I Dunno
#25 posted by DaZ on 2011/12/10 11:28:42
I guess im just such a badass? :P
Thanks for the link, appreciated :) Got 3 parts up now, will do some more over the weekend.
Loving it so far, I'm not too familiar with the RtN maps so I don't know which ones are from the expansion pack and which ones are from Unreal beta, but they all flow together just fine so far, so I guess that is a compliment to you and your team that I can't tell them apart :)
The only bummer I can think of at the moment is that the CAR seems fairly overpowered against just about anything :) And I miss the original Unreal weapon models a little, these ones that are used (I assume they are from RtN) are not particularly good imo, the grenade launcher and rocket launcher in particular stand out as looking quite garish, gimme my 8ball and minigun :D
That aside, I will heartily recommend this to anyone who enjoyed Unreal, this pack so far has everything that made Unreal great.
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