Sweet.
Wow, all the old classic games need a site like this! Quake1, Duke3d, and Doom come to mind. Heck, the Doomsday Engine is currently torn about where to host their resource packs at the moment.
I just now learned about a new Q2 engine - EGL. I'll be having some fun with this. :D
Aguire's In Development Q2 Engine
#2 posted by nitin on 2010/01/31 09:51:26
will hopefully come out soon. Its damn nice even in beta form.
#3 posted by Spirit on 2010/01/31 11:08:59
That site is super confusing. Some more structure might help. :)
Yeah @confusing
#4 posted by megaman on 2010/01/31 12:12:35
just make it simple headings and paragraphs, don't bother with layout, drop the table.
Any Screenshots Of The Textures In Action?
#5 posted by starbuck on 2010/01/31 14:10:58
nt
Re-Formatted The Page
#6 posted by Just_Jim on 2010/01/31 16:21:41
Thanks for the feedback - Is this layout Better? No screenshots - I will try to get around to it.
Hm, It's Still Confusing
#7 posted by megaman on 2010/01/31 18:33:38
I took some time to write some clean html for the first part of it:
http://pastebin.ca/1773253
http://www.haukerehfeld.de/misc/temp/q2.html
I hope you don't mind.
#8 posted by Spirit on 2010/01/31 19:59:37
Just use <h> headlines and <ul> lists.
#9 posted by necros on 2010/02/01 00:44:48
there's a high res Duke3D pack out there. there's even 3d models for most (or all?) of the monsters and weapons. and strippers.
Thanks Megaman And Spirit
#10 posted by Just_Jim on 2010/02/01 06:34:35
Is this more understandable?
http://www-personal.umich.edu/~jimw/q2/
- Content outlined and step-by-step instructions -
Duke Nukem 3D High Resolution Pack
http://hrp.duke4.net/
Very Nice!
#11 posted by Spirit on 2010/02/01 08:18:35
#12 posted by necros on 2010/02/01 19:27:36
much much better :)
#13 posted by [Kona] on 2010/02/01 23:50:57
#14 posted by JneeraZ on 2010/02/02 03:10:40
Is it though? Higher res, higher poly, and now all the flaws come out. No self shadowing, etc. I think the pixellated stuff shows more character, you know?
#15 posted by necros on 2010/02/02 05:10:27
no self shadowing? they were sprites before. i think the fact they are 3d now is a huge step up.
anyway, i played through duke3d with it a short while ago and i liked it a lot. the conversions are well done and don't change the general look of the monsters.
LETS ROCK!!!!
#16 posted by RickyT33 on 2010/02/02 10:44:16
(Dun-du-dun-dah-da-dun-da-da-dun-da-da-dah)
#17 posted by JneeraZ on 2010/02/02 12:25:34
"no self shadowing? they were sprites before."
The sprites had shadows drawn on them. The model looks flat and uninteresting to me. *shrug*
He Has A Point
#18 posted by nitin on 2010/02/02 13:28:59
the skin just looks the same tone ad texture throughout.
Quake2 Old School
#19 posted by Just_Jim on 2010/02/02 18:29:15
Willem - I know what you mean. "Chasm: The Rift" and "Eradicator" are down and dirty gritty goodness. For Old School Quake2 use AprQ2 Engine without the newer madels and textures.
Two days ago I found "Oblivion Mission Pack" and uploaded it to SP/Co-Op Maps/Mods m-o. It is the Bomb!
Stll looking for sp/coop maps. Any Links?
:(
#20 posted by :( on 2010/02/02 23:34:07
still I can't find any screenshots :(
Chasm
#21 posted by necros on 2010/02/03 02:31:19
man, i barely remember that. :o i remember getting lost in like the first level and being really frustrated. i think i gave it away because i can't find it anywhere.
Longevity
#22 posted by Baker on 2010/02/04 04:35:30
Will this site be around in 4 years? I guess I'm saying what will happen once you are no longer attending the university?
If not, you might consider setting up something at Wikia or something.
I say this as someone who has watched countless sites DIE and the only good site is a site that is going to exist.
Lifespan Of A Byte
#23 posted by Just_Jim on 2010/02/05 16:54:07
I am on Staff at umich and I may even be able to maintian my site after I retire.
Any SP/Co-op maps and mods out there that are not in this Collections? I have not found any that are not in languages other than English. Post a link if you find some.
Duke3D HRP
#24 posted by quakis on 2010/02/06 12:22:07
I never really liked it, all the charm is lost. Not only that but I feel the colour sense gets lost and textures that used to blend well together no longer do. I generally feel this way with any high poly/res packs and never use them. I do see the work put into making the packs, they're just not for me at all. The classic sprites/textures and what people can do with it interest me the most afterall.
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