Just To Get The Ball Rolling...
#1 posted by
Zwiffle on 2009/07/11 18:25:13
Who all is interested in joining up on a L4D campaign? Something like one map per mapper depending on how many mappers are interested in a joint-project?
Ooh!
#2 posted by biff_debris. on 2009/07/11 18:26:49
I want to, mainly because I have a map started:
http://biff.quaddicted.com/?p=122
We need a L4D icon, too.
Idea
#4 posted by
Zwiffle on 2009/07/11 20:19:19
I think it'd be cool to end a sewer map with a Fugitive-esque jump from a drain into the inky darkness below. Have the players land in the water unable to proceed to the next area because there's a safe room at the bottom. Just thought itd be cool.
Not sure how water works in L4D, but surely waist-high water could be ok?
Water Is Cool.
#5 posted by biff_debris. on 2009/07/11 20:50:24
Only worked with waist-high thus far, but yeah, you can do all that combatty stuff with the nav sorted properly.
#6 posted by
cardo on 2009/07/12 05:10:59
Ooh I'd love to be a part of it if I can. I'm sure I could handle one map at least once I'm done with my TF2 bits. Would be nice if we could come up with a theme that doesn't end up like every other custom l4d map out there. I liked Biff's suggestion of a desert setting before.
Hmm
#7 posted by
nonentity on 2009/07/12 07:58:55
Yeh, already aye'd on #tf
I've also already started hassling you with a mini-design doc based on the desert theme 'cos I'm annoying like that...
We might need a texture/model monkee tho (I can do some, it's just not my speciality).
Oh, and I've got a sound boy or 7 for new sfx/voice stuff (depending on how much can be implemented)
Hmm
#8 posted by
bal on 2009/07/12 15:14:07
If you have specific model/texture needs maybe I'll be able to lend a hand.
Oh You Rock Bal, Because
#9 posted by biff_debris. on 2009/07/14 01:19:20
I can't model for shit =D