Best Moment In Nehahra Film
#10 posted by ijed on 2009/03/16 23:31:08
<vote change topic>
Fuck I Saw Some Of That, There Was Loads Of It. It Went On For Hours
#11 posted by RickyT33 on 2009/03/17 01:39:31
and hours and hours. just something about the quakeguy sergeant getting ratty without his peej colaaaaaaaaaaaaa
I Got One Word For You...
#12 posted by nonentity on 2009/03/17 01:41:43
Hmm
#13 posted by yhe1 on 2009/03/17 02:21:32
On that topic, why did the Green guy still believed Maxwell's story even thought he denied being an immortal?
Can't Really Say Which One Is Better,
#14 posted by dooomer on 2009/03/20 02:01:34
but I have played through Nehahra thrice, and watched through the movie once (too long to revisit the whole monster, but did watch some parts of it again). For SOE, I started it twice, but always abandoned playing somewhere in the middle. I remember once was because I couldn't find the way. I guess it's a personal taste thing.
Nehahra
#15 posted by ijed on 2009/03/20 12:27:55
The green guy, didn't care that Maxwell was human - thats what the immortals originally were anyway. The Ogres and Gaunts believed it because he could speak their language, and in true bond villan style didn't just kill him and get the info about the runes from his soul.
Then I May Have Missed Something...
#16 posted by yhe1 on 2009/03/22 02:47:33
My interpretation was that Maxwell was an ordinary human who amassed power because of a mistake. Or was he a real immortal to began with?
Well
#17 posted by ijed on 2009/03/23 02:41:53
My interpretation was that Maxwell was able to speak any language he heard (because he was genetically engineered for it).
Then as he laid there dying from the ambush and spoke to whoever it was in their own language they assumed that he must be an immortal.
It's never clear if he is or not - there's the question of is he an immortal queisent or not, with the Egyptian thing there as well.
I reckon it's just a case of his linguistic abilty allowed him to set up both Shub and Nehahra.
The only real daft thing about the story is why the mortal members of the other dimensions would keep him alive if he remembers nothing (ie. about the runes) and is one of the original immortals, who apparantly caused a shitload of trouble in ages past.
Since It Was Asked...
#18 posted by PM on 2009/03/23 21:36:01
Comparing Nehahra and SoE: Indian Summer is what one could call comparing apples and oranges. A better question would be "which of the two I, as a player, enjoy playing more?" As far as gameplay is concerned, I enjoy playing nsoe more, but only because I am a fan of the Doom2 style of open-ended levels and horde combat. This does not mean I do not like Nehahra. I like it in fact. After all, the baron we know and love debutted there.
In the grand scheme of things, Nehahra is a much bigger mod with its own engine! It towers over nsoe in terms of scope. Sure, Nehahra has some issues, namely un-Quakey early base levels and overpowered stuff a player can get later in the game (auto shotgun and stacked regeneration, I am looking at you) that can remove most challenges left in the game. However, despite Nehahra's faults, it stood the test of time, and Nehahra is one of the greatest Quake mod classics.
#19 posted by yhe1 on 2009/03/24 01:12:03
Also, are there still good Nehahra demos around?
One Question
#20 posted by yhe1 on 2009/03/29 18:24:18
Does anyone know how to get to the Nehahra secret level from Neh2m3?
Secret Exit
#21 posted by jakub on 2009/03/29 21:03:52
there is a stone on the top of the peak of that level. that stone iself is teleport so don't get any closer otherwise you will load next level. you have to shot that stone until some mesage appears. than jump down into the void, kill all enemies and look for the secret entry to the hidden teleport. i hope it's right. it's been long since i played nehahra...
Nehahra: Max And Immortality
#22 posted by grahf on 2009/04/01 05:21:10
I mostly agree with what ijed says on this point. Throughout most of the story, it seems that Max could be just a human using the immortal story to further his own ambitions. However, in the final post-credit-roll scene of Nehahra, after you've killed Max 5 times... he comes back again. How could a human do that? If he was not an immortal before, then he effectively became one by absorbing Nehahra's power.
Also, I think that the final chapter of Nehahra has not yet been written...
#23 posted by Trinca on 2009/04/01 10:42:03
I hope not... Mindcrime cant quit the tons of work that already be done ;) let�s pray and hope someday something will come out!
#24 posted by yhe1 on 2009/04/02 03:38:18
yeah, also, what happened to Glassman's Nehahra episode?
It's Abandoned
#25 posted by spy on 2009/04/02 06:04:41
forever
#26 posted by yhe1 on 2009/04/02 07:57:00
Trinca should map for nehahra then ;)
I'm Sure Trinca Will
#27 posted by spy on 2009/04/02 08:06:14
if the real life won't aet him alilve
#28 posted by Trinca on 2009/04/02 10:53:32
yhe1 I dont have the nehahra team same mapping skills...
The only thing that i�m much better now(good skills) is lights thanks to Necros...
But i still very weak in layouts :\ RickyT23 gave me a good advice about that the other day :) i will try to learn with him!
Spy true, but i�ve already started another map :)
#29 posted by Trinca on 2009/04/02 10:55:13
Nehahra stile of maps fits perfect in RickyT23 stile :)
These days RickyT23 is my favorit mapper these days...
Big fast maps with great layouts and fun gameplay
Shit, These Days My Favorite Mapper
#30 posted by spy on 2009/04/02 11:05:22
is hrimfaxi!
#31 posted by Trinca on 2009/04/02 12:47:18
There are many good mappers in these days!!!
thks god!
:) we can see from this Coagula pack! have more people involved then in the others 2 packs!
I think we will not let this game died in the next times for sure!
We are all adults and we map less everyday but we always contribute with something.
Of Course, Trinca
#32 posted by spy on 2009/04/02 13:08:59
until, the personal life won't eat your alive i can sleep tight, [sorry to everybody for a much flooding, but today is a special day for me...]
At One Point, Long Ago, In A Galaxy Far Away...
#33 posted by Nynort on 2009/04/02 13:22:40
Glassman was going to contribute his part-finished maps for that episode to Arcanum. It's too bad I would have liked to see them one way or the other.
#34 posted by yhe1 on 2009/04/02 21:09:05
btw Tronyn, is there any chance that you might finish the final map for NightJourney?
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