Please release it properly with a textfile (dspdm6.txt) in a zip (dspdm6.zip).
I liked the look and feel of the betas and hope I will play this map some day.
nice map my friend, i must kick you ass in a server! :)
why so many pics? zomggg :)
I really like how the teleporter beneath the quad works (in agquake at least).
how this got shoved out the door without considering any of the comments offered by m'self during your last beta.
Tested with bots yesterday evening: it is a cool map. No particular issue, consistent and strong architecture, nice texture choice (what is this texture set BTW ?) and good lightning effect..
Now you should try SP map ;)
Keep it up !
Hehe, thanks for test the map friends. A job good valuated is a happy work :D
Spirit, the zip file is necessary and the .txt? i put always as .bsp for do a easy work for the server admins.
Trinca thanks master ;)
JPL hm, deadmeat.wad ^^
The Big Slab Of Meat Didn't Give You Any Clues? :)
I really like the look of those textures. Nice job! :)
What's wrong with it? I can't seem to find anything that might need improvement. (Or I haven't looked hard enough.)
I neither not found anything wrong, for this reason the map has been released ! ;)
hi, how about playing quake 1 over internet? I use non-gl joequake engine+hamachi (v126.96.36.199) program to connect directly with other players. lets play! my icq 259 689 233, email firstname.lastname@example.org