Latest Modifications Ongoing
I played the map yesterday night with Primevil and deurk (fFrench QWers at
http://www.quakeworld.fr/ ), and it was really interesting. We found some minor clipping issues to solve ( some corners like Spirit found blocked the player in 2 places...not a big deal to solve), and also I got the advice to swap MH and GA on top level...
I guess it will be the latest changes before a real final release....
Also, I can understand it was a really earlier to deliver the map last week (it could have been beta tested a little bit more before delivery... sorry for that), and really boring for some peole here to see the "life of an un-achived" project...
I'm really sorry and I apologize a lot for that, but my enthusiasm was too strong :P