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Doom 3 - Quake Mod - Shambler's Castle
It's done!
A recreation of one of our favorite games of all time, Quake, in the Doom3 engine.
Featuring 1 map, 5 new monsters, all Quake weapons remade with new sounds and much more.
Get it here:
http://ug.dyndns.org/~hexum/maps/castle/castle.htm
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Awesome 
awesome
must play today. :) 
OMG !! 
Quake ported to Doom3 engine: I have to test it now ! 
YES!!! 
Great job, now I hope that someone will pick up where you left, this is a mod to be modded. 
Haven't Had A Wet Dream... 
...since i got married, but this is the bomb!
gonna try it immediately :D 
Just Played It As I Really Wanted To. :> 
It's nice.
Rather felt like Painkiller though (probably due to the hideous Metal soundtrack, ugh). I recommend disabling music (I wish I knew how to do that)!
Took me about 20 minutes to complete. The map itself is nice. Good layout and some beautiful looks.

The monsters are "only" ok to me, but I think I could not like anything slightly different from the original mdls. ;) Scrags are the best in my opinion. I also like their new melee attack. The fiend was weird, walked like a hippotamus and wanted to eat me like a wild horse.

The weapon models aren't something special. I think they are Monkeyrat's (which are very good). :) I loved some of the items though, especially the rocket boxes. Weapon sounds were too different from the old ones in my opinion, they sounded weird. And the rockets looked very weak.

A few hints:
You can kill Zombies with normal weapons.
Shambler get down after 5 rockets.

Very entertaining overall, I just wished the models and art would come with an open license so people could modify them. 
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