Fiends...
#56 posted by metlslime on 2007/04/10 20:35:27
They live in the dark, they smell nearby food, and they leap, tear, and swallow.
So what do they need eyes for?
Metl
#57 posted by Spirit on 2007/04/10 21:27:39
mating
Fiends And Eyes.
#58 posted by JPL on 2007/04/10 21:42:56
hhhmmmm it should take place in the Phylosophy thread, isn't it ?
I Totally Think
#59 posted by Zwiffle on 2007/04/10 22:59:11
fiends don't have eyes. And if they do, there should be a cousin of the fiend that doesn't, and they should invade their eye-balled cousins and wipe them out then become the dominant fiend species in the Quake universe, because let's face it: fiends shouldn't have eyes.
Hm
#60 posted by ijed on 2007/04/10 23:28:36
Well the eyes are small and yellow with no pupil. To me it looks more like they used to live above ground and have degenerated into the flesh tearing beasts we know and kill, thier eyes atrophied into blind useless orbs.
Go Lovecraft!
What Spirit Said
#61 posted by starbuck on 2007/04/11 17:32:55
They must have them, it's all about eye-contact man. Without it, where's the romance?
#62 posted by metlslime on 2007/04/11 20:40:56
Fiends don't have sex, they spring forth from the spilled blood of ancient gods in a dimension beyond time and sanity, ever gnawing at the edges of our own provincial universe.
Don't Have Sex?
#63 posted by HeadThump on 2007/04/11 21:25:15
if that wasn't a fiend then what was -- Taylor Hanson? No! Oh God, no!
Metl
#64 posted by Zwiffle on 2007/04/11 22:24:09
If that's not sex, then I don't know what is.
Seriously, my parents never told me about sex.
#65 posted by Vigil on 2007/04/12 11:58:32
Is that what you say when making love to a fiend?
There are times when you just go too far.
Jeez...
#66 posted by Shambler on 2007/04/12 13:02:47
Have any of you actually played Quake and encountered Fiends in it??
Heathens, idiots, and ignoramii the lot of you.
No
#67 posted by starbuck on 2007/04/12 15:40:33
but I played quake III arena once, it was fun!
You're All Wrong!
#68 posted by Urre on 2007/04/13 11:30:57
I've always seen the horns as some awesome agents of creepy bizarrness sticking out of the Fiends eyesockets, instead of boring things like say, eyes. I'm for the idea of Fiends having a great sense of smell, rather than hearing or vision, completely lacking in the latter.
*imagines a mod which incorporates smell, fiends running towards a wounded player, and players running away from R.P.G in a deathmatch*
Anyhoo, that there linko is broken. I managed to find the map through another source, will have to fix my computer, install that there Doom 3 and play the thing. I personally will be replacing the music file with an ogg version of one of Quakes original tracks (I already have the full soundtrack in ogg form for use in DarkPlaces). That would get rid of the complete silence everyone else says to have played in, and I'm shocked no one else seems to already have done this.
When looking for the map, I also found lots of other potentially interesting maps from this hexum fellow, wonder if there's more info on them somewhere (other than the site, as it's down).
Hmm.
#69 posted by Text_Fish on 2007/04/14 12:43:58
I think people often mistake the little yellowy patch behind the horns for eyes. Personally I just think that's an unfortunate result of the surrounding blood splatter.
http://i11.photobucket.com/albums/a155/text_fish/spong.gif
#70 posted by Spirit on 2007/04/14 12:52:55
Fiend - (...) and have "a pair of yellowish red eyes".
From http://kell.leveldesign.org/stuff_lovecraftinquake.html
From The Quake Player's Manual
#71 posted by Zwiffle on 2007/04/14 16:11:37
"Fiend: In essence, organic buzzsaws, rife with pummeling power!"
Buzzsaws DON'T have eyes. Thanks.
#72 posted by Kell on 2007/04/14 20:21:54
they don't have hooves either
#73 posted by scar3crow on 2007/04/15 17:34:34
"John Romero: You're right about the eyes - most of the monsters don't have them. The world of Quake is dark, wet and scary and they didn't really need em."
http://www.quakeexpo.com/interview_romero.php
Granted he didnt say the fiend, but he did say most, and Id say with most, if its up for debate, then Id err towards the majority.
Lets Say
#74 posted by gone on 2007/04/17 13:56:16
they have rudimentary eyes
</shrug>
#75 posted by ijed on 2007/04/17 15:29:40
I think they had eyes that have atrophied from lack of sunlight.
But everyone's going to argue back and forth with crappy jpegs (blood is never yellow - brown, black or red). So I doubt this'll ever be resolved.
This Is Amazing
#76 posted by brock on 2007/05/06 23:43:03
Best mod ever... too short though.
and fiends DO have eyes... ill go with the lovecraftian source. :)
It's Evolving
#77 posted by negke on 2007/07/06 10:43:35
http://www.monster-clip.com/quakemod/quakemod.htm
I hope they also improve the sounds (and the music ffs).
OK,
#78 posted by distrans on 2007/07/06 15:30:06
now I'm getting impressed. The new levels look great, definite Q1 feel to the base ones. Love the look of the new darkly demonic one. I'll take speedy's advice and not treat this as a remake, more enjoyable that way.
Neg!ke, with three musicians on board one would hope the sounds/scape/track improves.
Keep at heXum!
Doom4
#79 posted by will on 2007/08/12 22:15:31
fat
!
#80 posted by ijed on 2007/08/12 23:08:48
Maybe time to reinstall Doom3 . . .
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