Screenshot Of SM41_RPG
#1 posted by
R.P.G. on 2003/07/13 16:20:51
If anyone wants a screenshot of my single player speedmap, click here:
http://rpg.spawnpoint.org/images/blah/sm41_rpg.jpg
Rpg,
#2 posted by
necros on 2003/07/13 17:22:26
you made a really good looking sp map! it looked almost worthy of a regular release! could have used better lighting though, as it was really dark... gameplay was almost spot on though, i finished without dying with 14 health! :)
Cheers!
#3 posted by
R.P.G. on 2003/07/13 17:40:59
Thanks, necros. The lighting in the indoor spots was too dark cause I couldn't be bothered to place lights on the curved ceiling. I also wanted to avoid minlight and go for more of an old-school-style lighting. The final room should probably have been better lit, though, and I played it again today and the weapons were too hard to spot. :/
While playing your map, I was intrigued by the idea of making Doom-style level of detail, which would make the map faster to create. This got me thinking about using a Doom editor and then a prog to convert it to Quake .map for item and light placement. Interesting.
Asaki's Was The Best
#4 posted by Scampie on 2003/07/13 19:19:10
Original, Gimmicky, Fun, and Well built. Everything a proper speedmap should be. The rest just seemed like smaller versions of normal maps.
.
#5 posted by Cindy on 2003/07/14 05:46:48
hahahahaha
Nice
#6 posted by
Vodka on 2003/07/19 23:22:00
some very nice and original maps!
gg everyone who participated
I Liked Necros' And RPG's
#7 posted by
aguirRe on 2003/07/21 16:30:36
maps best; intense combat but still survivable. As necros said, RPG's was a bit dark at times.