#1 posted by
jsHcK on 2005/11/27 08:24:08
StormShadow's port of Cajun Hell from Q3 to Q4 is a delight to play. Vertical combat and ambushes from above are the focus of the gameplay. With so much up-and-down-action, avoiding cratering is important to keep in mind. Washed out lighting and bland textures are the low points of this otherwise excellent map.
http://quake4.filefront.com/file/Cajun_Hell;50093
#2 posted by
pjw on 2005/11/27 11:34:57
ultra-boring floaters (the space maps, not the unsinkable turds, although the latter description is almost as applicable)
Thank you. That made me laugh. A lot. I even had to explain the context/term to my non-FPS wife and bore her with it when she wondered why I nearly blew snot on myself.
(Thanks for the reviews too.)
Thx For The Fish Shambler
#3 posted by
iART on 2005/11/28 09:20:12
i no longer have the patience to wade through little billy's half-assed first mapping attempts in order to find a worth while map. The ratio of garbage vs treasure is simply to onesided these days. You have my sincerest thanks.
ps. i just finished q4 last night. i enjoyed it much more than doom3.
Two More Worth Trying
#4 posted by
jsHcK on 2005/11/29 10:49:59
Galang
http://quake4.filefront.com/file/Galang;50888
Looks great, plays fast. Jump pads need tweaking.
Rusty Dawn 1v1
http://quake4.filefront.com/file/Rusty_Dawn;50810
Nice Q2 theme. Wide open RL duel map recreates Rocket Arena style gameplay.
1v1 2v2 3v3 4v4 Pvp Psp Pcp Php
#5 posted by
R.P.G. on 2005/11/29 10:56:28
Rusty Dawn looks cool. It also looks like the shot was taken with fov 60. I want to play Quake 4 and make maps like Q2.