These Were All Nice, But Some Were More Nice Than Others
#1 posted by
czg on 2005/10/03 00:36:40
All mappers are equal, but some are more equal than others.
LOL.
#2 posted by
Shambler on 2005/10/03 02:55:12
Scampie's news items are better than the maps are likely to be!
P.S. That will have b0rked your 1337 post count BTW.
Huh. I Was Expecting More For This One. :s
#3 posted by
Text_Fish on 2005/10/03 03:50:27
Right then!
sm106_generic: Pretty textures and nice open spaces! Gotta be conservative with ammo though. I've played it three times now and still not killed everything.
sm106_pulsar: Best of the [small] bunch! Bathes otherwise simple gameplay mechanics in watery goodness to add a whole new dimension. It was all a little boxy but then, speedmapping isn't about the architecture. Nice use of textures to add detail in lieu. I also liked the floating crate a lot. I'd play this one even if it weren't a speedmap.
sm106_mine: *Cough* I'll try a little harder next time. Infact, I think I'll start a fresh and spend a couple of weeks transforming this in to something spectacular.
#4 posted by
Trinca on 2005/10/03 04:48:03
sm106_generic great looking map! but gameplay? u forgot it :) shamblers with axe? ops i can�t beat then...
sm106_pulsar another great looking map but this one to easy...~
Text_Fish the must poor in textures but the best in game play was realy fun the map love the rl place :| died 3 times :( hehe
nice pak guys keep on it!!!
My Thoughts
#5 posted by
iob on 2005/10/03 07:18:19
sm106_generic liked how it looked and tough gameplay. ammo was just right for me, last shambler took one hit from the axe to finish off.
sm106_pulsar enjoyed the panic after falling down the hole but the end was too easy. boxy but still looked good and the underwater sections were done well.
sm106_textfish had to scratch my eyes out after seeing the sky, the rest of the level didn't look much better. quite awkward and a little confusing to play but the hardest of the bunch to finish.
thanks!
Yeah
#6 posted by drew on 2005/10/03 13:01:16
I liked them. Generics pissed me off, because the gameplay ruined the pretty theme. I really liked pulsars, even though the game play was too easy. Textfish had a funny sky, but his map was actually very fun to play. Keep coming out, guys! Maybe I will, too.
I Thought We'd Dive Deeper
#7 posted by
negke on 2005/10/03 13:27:23
but inspite of that the maps were ok.
pulsar's map is the best from the pack, interesting texture's, too. could have been harder.
text_fish's has a cool rock texture and an ugly sky. gameplay was ok, the spawn room is pretty challenging with 8 health ;)
generic's has the right texture theme, but not enough water. couldn't get all shamblers with the ammo available...
Yadayada
#8 posted by
Zwiffle on 2005/10/03 14:34:46
Same opinion as everyone else's.
Muff Diver
#9 posted by
Megazoid on 2005/10/04 04:26:36
Nice to see a new(?) mapper :) You all sure the theme wasn't "b*stard difficult maps"? Only played one so far and a quick look at Text_Fish's map.
sm106_generic After a couple of minutes play it became obvious it wasn't possible to kill everything, and the objective was just escape. Completed first time. Nice Atlantean textures. Clean design. Nice.
sm106_textfish New to speedmapping? Good effort, but holyhorsepoop, can anybody complete it? AHhhhhh :0
Hmm
#10 posted by
bal on 2005/10/04 04:32:20
I thought you weren't supposed to kill the 3 shamblers in generics map, I didn't have any difficulty luring them around the pillars slowly, then just taking the blue key and jumping in the end portal before they could shaft me to death.
Me Too
#12 posted by
mwh on 2005/10/04 07:34:29
Took one look at the shamblers in that map, my ammo selection (poor) and my armour/health (quite good) and just ran for it.
And, yeah, I finished text_fish's. Wasn't *that* hard, though it certainly took a few tries.