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Quake 4 Sp00ge Thread
E3 video trailer: (various links to the same file that take you through an annoying series of download pages as usual)

http://www.3dgamers.com/news/more/1096481735/
http://files.filefront.com/Quake_4_E3_2005_Movie/;3853788;;/fileinfo.html
http://www.filerush.com/download.php?target=quake4_e32005.wmv
http://www.ggmania.com/?smsid=18758

Magazine article scans: (linked in GA thread, thanks whoever did that)

http://planetquake.ingame.de/q4/pics/cgw_preview00.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview01.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview02.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview03.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview04.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview05.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview06.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview07.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview08.jpg

W3rd.

Now when the first shots and all came out, everyone was dissing it since it looked just like Doom3 but with slightly skinnier guns. Everyone except me, that is, as I was reading the words that accompanied the not-so-pretty pictures. Words like "future war", "fighting in a squad", "all out Strogg assault", "epic conflict". Words which conjured up an image of exactly what a Quake 2 remake should be - capturing, using modern technology, the essence of Q2's man Vs strogg battles. And thus, I was pretty excited.

Seeing the videos, new screenies and previews, I still am. They, albeit through the usually over-enthusiastic hype-ridden haze of marketing speak, are still saying the same thing, and it still sounds damn good to me. Of course, there's still a thousand things to go wrong, a thousand promises and features to drop. But even so, so far it looks like they are doing this game right, and doing it true to Quake 2. Hoorah for that.

Post angry refutations, accusations of fanboyisms, rants against Id, Raven, and indeed anyone who likes games, further screenshots, articles, whatever here =).


Oh, P.S. The logo blows. 999 things left to bugger up ;)
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Well 
i liked the screens and the teaser. only thing i hope is that the sideckicks won't be as buggy as in daikatana. i just want them be like in hl2 or something so you can order them to stay and don't fight and do all the job myself.

and q2 had awesome industrial atmosphere, d3 engine just created for that. hope, q4 will make that smell with burned oil and blood even better. 
Ugh. 
The trailer makes me all excited in the been there done that a 1000 times way. It doesn't even LOOK visually impressive, let alone show interesting gameplay. 
Let�s See What Will Come Out... 
Doom3 was very disapointed to me...didn�t like the game much! Hl2 was a realy kick ass game, real fun with a great game play i�m still playing the single player and is real fun...let see if Q4 will be that fun or another crap like doom3...

Doom3 = dark and borred
Hl2 = fast, fun and very nice textured! 
Hey Jago... 
If you've played games that have single player squad/team combat with vehicles and stuff, in a sci-fi universe against biomechanoids with Doom3 quality graphics "a 1000 times" already, can you tell me what games, as I'd like to play shit like that.

I've seen loads of sci-fi games, loads of single player games, and loads of teamplay games, but not very many at all that combine the 3... 
Oh I Remembered One... 
Elite Force / 2. Done that already. Not exactly the same style though is it. 
Quake 4 E3 Trailer 
I was reading the words that accompanied the not-so-pretty pictures. Words like "future war"...

It's a Strogg conflict, did you think it was going to be medieval?

..."fighting in a squad"...

Yeah, I reckon it has that.

..."all out Strogg assault"...

Wait--you mean this isn't an all out Strogg teaparty?! Drat, now I'm all disappointed..

..."epic conflict".

"Epic" you say? All I've seen is the player and maybe one or two AI marines taking on one Strogg inside small enclosed spaces. Even the outside area was clearly enclosed and offered no sort of "epic" view of the world or area. This is not epic at all.

It still looks and plays and feels like Doom 3, but with a few AI marines thrown in the mix. (Keep in mind that lots of the Doom 3 monsters were also biomechanoids.)

It won't be a sequel to Quake 2 until it has bright orange lighting from the sky. 
BTW 
If the trailer you watch has blue blood, be advised you got one of the crap versions floating around. I know Gamespot for sure had the right and good version. 
Non-blue Version 
just click "download":
http://doom3.planet-multiplayer.de/download.php?view.396
~70 mb though 
RPG... 
...you're clever enough not to need to act like an idiot to make a refutation. Yes we both know that those phrases taken literally and in isolation don't amount to very much, however taken in the context of describing a style and a vibe for the game, they still show a style and vibe that matches what Q2.2 should be.

And the video shows more than your description of the outside areas suggest. Also, "epic" does not necessarily mean what you can play with in the level, it's also about the atmosphere.

Point taken about the need for orange, though. 
Eh 
Gears of War is looking more like a Q2 sequel then Q4 is... The enemies in the shots Ive seen just look... cartoony. Really much so. I dunno, Ill give it a go when it comes out but Im certainly not longing for it. 
Shambler 
Well, right now as I'm on the verge of having a heatstroke, and as I try to type without my blistered fingers touching the keyboard (clearly a difficult task for one who is not telekinetic), I'll have to say that my response will not be so clever.

Really, my only refutation was regarding the "epic conflict" and also pointing out that it did not feel like Quake 2.2 at all. The only reason I knew it was Quake 2.2 was because they jammed it down my throat with the monologue and the vague references to poorly-anesthetized surgery.

Regarding the "epic conflict" I stand by my previous assertion. They really didn't show that the gameplay or atmosphere of the game points to an epic conflict; they only showed that the trailer does. Considering that they didn't even show much gameplay footage, and that I wasn't convinced by what they did show, I still say that it does not appear to be epic in any meaning of the word. 
Isn't This A Little Premature? 
Considering that all we've seen so far is an extended cut-scene with 5 milliseconds of game footage, couldn't your semen be put to more productive use? 
Quake 4 
Big frowny face.


:(

/\___/\
( @ _ @ ) Pikachu!!!
( ( ) ) (for czg)
Z

In conclusion, Quake 4 doesn't look so hot. I will not spooge for it. It looks like Doom3 and Prey, but with worse monsters. Although Prey looks kinda bad too.

Hexen 3!!!! 
Imho, Is Kinda Epic 
At least from the video.

Ok, it's not a massive battle in a huge courtyard with thousands of soldiers right there fighting for you, and depending on you. But it sure is more epic than Doom 3. Way more.

One abandons the labs, warehouses and the likes to pick vehicles up, and fights big creatures, tanks, "striders", etc, that along with more than two mates (there may be 4 or 5). It's bigger than Doom 3, ffs. And that's what counts.

Anyway, after watching Enemy Territory: Quake Wars teaser, it looks deceiving, technically, Q4 is just D3, same mappery, new models, no new fancy effects. But ET:QW is a whole new thing, almost totally outdoors, vertex fragments to the max (steam refractions, HL2/FarCry water and stuff) better ligthing on the models and really good indoor areas... now that looks like the next step. I miss some trees, thought... too much stone and sand for my taste.

But anyway, looks like Q4 may be a cool game, maybe not the best, but I bet it will be way better and funner than Doom 3 was. 
Hmm 
Q4 looks ok, but ET: Quake War looks PRIME.

Sod battlefield 2 - I want ET: QW! 
Than 
quake wars...
http://www.bluesnews.com/screenshots/games/etqw/20050516/edf_base_scramble.shtml
hmm. What engine was that again? Says something
doomish with id megatexture.

Who said that depressing that it's quakecon 10 year anniversary and they don't have a quake tournament there. 
Gaming Industry 
:C
This is starting to go off-topic...

I've been looking at some game screenshots from E3 today and following a certain IT news message board where they talked about new consoles and everything is just disappointing. Even those nerdy linuxy types just discuss polygons, gigaflops and how the pc is dying since consoles generate more profit and are easy to code to etc etc...

But i'm just baffled.

I mean, you cannot tell the new games apart anymore. It's just hordes of zombies/skeletons/robots/crossovers of the previous. Why is everyone trying to do the same thing?

And quake 4 looked way too violent. Who wants to examine up close when convulsing people are cut into pieces with a rotating saw blade (don't know the word in english). Otherwise it seems just like a bad scifi movie. If other, older games weren't that much better, they still were first-timers and more stylized and thus could get away with it. Even fucking civ4 looks so stupid that... what the hell?

I wish id would next do something completely different... or maybe commander keens again. On the positive side, some new games Alan Wake and Gothic look a bit better with actual daylight and no maimed creatures.

I downloaded Master of Orion 1 the other day from the net (you can get it from some page), and been playing it then (and qw of course too).

I'll stop here. 
Bambuz... 
Too much violence and all? Maybe you'd like this article...

http://news.bbc.co.uk/2/hi/technology/4561771.stm

*huh* 
><((((�> 
Where's the Quake 4 yawn thread?




They should have stopped at one. 
Shambler 
Yeah, he has a lot of good points... but making stuff easier to get women in ... well, that's taking his words out of context and we can never know what he really said - but still, to me it seems a wrong way to approach the problem, making games "easier". It's the content and feeling that has to be changed and rest is making them to have the first time try.

There are games like sim city (or at least were. maybe they're still out there somewhere) which are not based on domination and violence and thus would probably work better with women too.. and there probably are humorous and interesting adventure games like sierra and lucasarts did back then. In some of them you get to play even as a woman sometimes. Btw I also know women who play nethack. Tells about the place where I study. :/

And those booth babes are a goddamn awful idea. I checked a gallery from bluesnews too among looking game screenshots. How low can the publishers go? They apparently think it's ok to hookerize women or then they think that gamers are stupid jerks..... hey, wait a minute? They are! 
 
There are games like sim city

The Sims. The Sims 2. I think those games are actually played by more women than men.

Actually, these days I find myself more interested in the gameplay styles that are more gender-neutral (except for The Sims). However, I still have a penchant for darker atmospheres, and it seems like those are almost soley available in violent games. 
 
Unlike most of you around here I really liked Quake2. It had a great atmosphere where everything - design, style, colors, monsters, sounds - fit ideal to each other in a perfect industrial world. I wait for Quake4 to come.

I don't think that a lot of doom-like looks is good, but if Raven can re-create the athmosphere and feel of Quake2 I will love this game. 
I Liked Quake 2 As Well 
I replayed it and both mission packs not so long ago. Q2 is rich in atmosphere (landscapes, sounds, lighting), has a bit of humor in how the enemies behave and was pretty fun.

Although I never really liked the orange sky, I think that Q4 should have it otherwise, it may feel as much Quake 2 as Unreal 2 felt Unreal.

I don't mind the gore as long as it suits the context of the game and butchering bodies to retrofit them with machine parts is pretty Quake 2 to me (they made marine hamburger in the original.)

If I have a good machine by then, I'll get this title. I liked the video. BTW, has anyone seen the Killzone 3 video? Wow - from the graphics standpoint. 
I Liked Quake 2 As Well 
I replayed it and both mission packs not so long ago. Q2 is rich in atmosphere (landscapes, sounds, lighting), has a bit of humor in how the enemies behave and was pretty fun.

Although I never really liked the orange sky, I think that Q4 should have it otherwise, it may feel as much Quake 2 as Unreal 2 felt Unreal.

I don't mind the gore as long as it suits the context of the game and butchering bodies to retrofit them with machine parts is pretty Quake 2 to me (they made marine hamburger in the original.)

If I have a good machine by then, I'll get this title. I liked the video. BTW, has anyone seen the Killzone 3 video? Wow - from the graphics standpoint. 
Yeah 
I actually liked Q2, too. DM was not the best, although there were really great custom maps for it. But it was a fun game. 
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