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This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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QuArK is unbearably slow and counter-intuitive. Using it for texture alignment won't make mapping easier. 
Pritchard 
align a texture the way you want it to tile across the cylinder, select that face in texture application mode and then alt+right click the next face along and it will align perfectly to it. Repeat the process as many times as needed. This works in Hammer and JACK. 
Align Along Specific Edge 
In JACK/Hammer, select face adjacent to the edge, use Alt+RightClick on face you need aligned.

This: http://www.interlopers.net/forum/viewtopic.php?t=20367

Trenchbroom users you are so screwed. 
And 
You can follow the alt+rightclick with a leftalign, topalign etc. To get the texture positioned quickly after getting the angle right, though this isn't necessary if you already did this to the touching edge. 
#14724 & #14725 
Thanks, that helps a lot.

It isn't perfect, because very often a texture needs to be scaled to properly do a full wraparound, but it already helps on a number of cases.

A good implementation would be to select all faces that the texture should wrap around, and alt-right click on the selection. The tool would calculate the full distance that the texture should cover, and scale the texture to make it fit. 
I Am A Trenchbroom User... 
...and I am screwed.

The texture tools in TB suck :( 
 
I believe Sleep mentioned wanting to get "texture wrapping" in to TB at some point. 
 
I think my biggest wishlist items for texture work would be:

1. Click on the texture name when a face/brush is selected to find it in the viewer
2. A better way to wrap textures around complex geometry such as cylinders
3. Being able to completely hide textures with conflicting names that have been overridden

I should probably be posting this in the TB thread... 
Untitled E1M3 Inspired WIP 
I posted some screenshots of this a while back. I set it aside due to work and real life. Hoping to jump back in very soon. Started in TB1 and will continue in TB2 RC4 as soon as possible. Work is slowing down for a few months - finally. Some screens.

http://imgur.com/a/YxGs8 
Looks Decent, Keep It Going. 
 
Cool As Shit 
Lovely id1 vibe. Looking forward to playing :) 
Great Work 
Looking great! I like the use of blood as the liquid here.

I can definitely see e1m3 here! 
Legit 
 
CR8-Vehicle 
Wow 
that looks great! 
Crazy Detail 
 
 
Ludicrously impressive brush-vehicles are the new crates now. 
Omfg 
 
Re: CR8-Vehicle 
WTF? Amazing. Is that really brushwork?!? 
#14741 
yes 
I Always Knew MFX Was A Fucking Loon. 
This proves it. Shockingly good. 
Mfx 
can we get an orgy inside that car ? 
#14736 
OBJ-2-MAP ? :) 
Doity 
Cheatin sunnuva Shambluh-monkey.

But still awesome. 
But Can It Roll? 
 
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