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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Forgot To Mention 
This map probably also needs BSP2, so I suggest we pick an engine that can do it (both variants, since I'm gonna use the 2PSB toolchain) and ship the pack with that. FTE / Darkplaces? 
Awesome 
I'm using two engines, Spike's modified Quakespasm and one made by Tyrann. I can send those out Monday.

You'll be happy to know I'm working in Trenchbroom as well, so no problems with map formats. 
 
Content Owner Not Bla Blah 
Fuck apple!

...but the hardware works at least....

Most of the time 
What 
your censorship is different from mine? Modern times! 
 
awesome a rubicon episode just like that! 
 
I guess negke is now in charge of the level bits that vigil and I worked on (he was given them today on irc at the least)

I'm not going to do anything more myself, sorry, got other projects I want to work on 
Depending When Its Required 
I might be able to contribute a gussied up version of one or two of my JF2 themed speedmaps... Maybe if I merged them all together... When would you guys actually get around to doing this? 
JPL 
Thanks for the feedback guys. It wasn't received to well so I'm going to rework this.

JPL: In GTKRadiant it's jsut a matter of clicking shift + S and selecting natural.

It's Quake 3 btw.

I love those Rubicon shots guys. Very inspirational. 
Deadline... 
My one needs about a month more - we can make a cutoff point around whatever people's projects are.

I'm AFK until Monday, once I'm back I'll send out the Dropbox link with the modded content to the interested parties.

Negke, you in? 
Look Like It's Contagious! 
Some shots from a map I are working on for 1 month or two.

Don't know if I want to change all the entities, thats a lot of work. I'm using Quoth atm.
Anyway I think this will be a BSP2 map as well.

But good luck with your projects!

Go to: http://hrimfaxi.dk/rub/rub.html 
Hrimfaxi 
Hell yeah! 
@hrimfaxi 
holy hell1! 
 
I think mine could be finished in a few weeks, but may I humbly suggest a deadline of "when it's done"? If one or two maps take longer to finish, then the rest of the gang could just chip in and help those. Like, actual collaboration.

We shouldn't grieve over missed deadlines the way Base Pack did... 
Yeah 
I'm coming down the home stretch for this semester so mid Dec would be much better for me...


AND HOLY SHIT! Hrim, that looks fucking awesome. 
Holy Crap Hrimfaxi 
That looks great. You're also using one of the generator models I've got :)

I'm easy on deadlines. And whoever finishes first can help the others - there's always more that can be polished and improved. 
Nice Slipgate! 
 
Is That A Mech From Malice In Shot 5... 
...? 
Hrimfaxi 
Loving it man! 
 
Rubicon is getting some love lately. 
Distrans 
Yeah! That model are from Malice (I think).
I'm using it as an replacement model for the flak Ogre. I think it looks more like a base monster than the Ogre does.
It may change under the rest of the process though! 
Looking For A Few Testers 
for my upcoming single player map that's going to be released, eventually. A note to everyone that this future map(s) will be of the bsp2 format, so the RMQ engine or any engine that fully supports bsp2 is going to be a requirement.

If you are interested in doing some beta testing, let me know :) 
Bsp2? 
@Orl : Is QuakeSpasm supporting the bsp2 format ? 
Not Officially 
Although Spike did a quick fix to enable it. Don't have it to hand just now... 
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