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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Looks really nice. The lighting is actually very good in those shots. I look forward to playing this. 
Yes, These Look Really Nice... 
 
Yeah Fifth 
Not only base maps, but base maps with the same id textures. Seems to be common these days which is weird. I never much liked the idbase maps to begin with.

Why doesn't someone at least use the mkoxide modified quake2 textures that I used in Guncotton? http://www.electricescape.com/etherealhell/mylevels/guncotton/index.php

They were great. Or do a mix of some different sets, rubicon, ikbase, evils' sets, some of lunaran's packs, look at his q4power that's fkn awesome! http://www.lunaran.com/page.php?id=8
I'd definitely use that if I was starting a new map, you could mix that and rorshach's hh3 clockwork: http://scmapdb.com/wad:hh3-clockwork

That would be completely unique in Quake, all industrial/dystopian/steampunk.

Actually the last map I started before I retired was going to be really alien, lots of curviness, a bit like an Unreal level, using these: http://scmapdb.com/wad:dethtex-spacemadness
12 years later and no ones used them yet :( 
Sprony 
Looks lovely, nice and polished. Very excited to see my textures being put to good use! 
 
This is looking good, Sprony! 
Thank You All! 
It's great to see so much activity here. Not just because it's positive, but seeing a community so alive. Awesome!

Anyway, let me go a bit off topic. I was thinking about doing a original Quake map for a while. Probably SP. Something very dark and gothic. But if there is demand for a specific theme I'm more than willing to give it a go (after I finish this of course). 
Follow Your Heart 
We'll play it! 
 
Dark moody SP maps are my favorite SP maps. Fire away. It'll get some lovin when it comes out. 
While We Are Saying "someone Should Use X Textures, Just Not Me" Heh 
I'd like to see another base map using the Q2 Oblivion textures, or a temple map using a combination of IKWhite and Heretic2's Palace set. Neither of those is dark and gothic though. For dark and gothic, how about a map like Daz' Arabian Nights, except using the Day of the Lords/Living End textures, those textures are really gothic and grimy. 
I'd Like 
To see more maps.... 
...in General 
 
Ijed 
Your waiting will be rewarded soon... 
Is He Testing For You? 
 
Nope 
Because I'm busy with that other thing... 
That Was More Of A Suggestion 
to get MFX to test his map thoroughly with testers who thoroughly test maps (MFX, please test a lot, as it will lead to your releasing something truly fucking awesome and polished)!

I'll take another look at that thing soon! 
Not Just Yet 
Quite a lot of features are incomplete, and its not lit or vised. 
Okay 
let me know when you'd like me to take another look. 
I'll Be Away 
In two weeks, for three weeks, so will try and leave at least something worthy of looking at for then. 
 
Madfox, can you please make a model/gif where a vore is juggling with his voreballs 
Heh ! 
Madfox, also, can you make a model/gif of negke juggling with his balls ? 
Oops.., 
@neg!ke- Including a voreball needs a new model with the same frames as the original. That would be 35 frames. I'll see what I can do. What if one slips on its genuine?
@barnak- how do voreballs feel without that thing in the middle?

sweet
byzantium 
 
love those wild corkscrews! ^_^
I'm glad the terrain is working for you now, that's a very cool outdoor shot. be careful with all those details though, gonna make your vis times skyrocket. :( 
Looks Great 
Are you using the fake global illumination trick there? 
Not Sure Why But 
that castle looks too cartoonish to me 
 
neg!ke here is your juggle-vormit.

jugler vormit

@necros- ramps are a bit overdone. Terrain is harder though, as I keep losing the grid reloading in GTRadiant1.5.

@ijed- Radiant has a standard way of filling in the _sunlight and _sun_mangle.

@spy- I know. disneyquake. 
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