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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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I Don't Speedmap... 
...but I really like Pulsar's idea of a day of speedmapping, a real mapping orgy, where people are popping into IRC all day and making all sorts of different shit, like some people will do a dozen hour long speedmaps and others will do just one cool map in a day, and others might pass maps back and forth and make joint speedmaps or whatever....just like see how much cool shit everyone can make in a day, whenever they're free during that day to do it.

W3rd. 
Yeah 
mapping orgy

Sounds about right. 
Hmmmm... 
So for that post, Kell has chosen an icon consisting of a fist passing through a ring.

It's such a relief all the different mappers are based in different countries ;) 
 
It's not a ring, it's a laurel wreath. Philistine �_� 
 
already suggested to you...

100 maps in 100 mins. 
Missing Packs? 
Lokking in the files archive I noticed that there are no sm92 - in this thread at post #868 and #869 ( http://www.celephais.net/board/view_thread.php?id=10196&start=868 ) Zwiffle says that he would finish the map from that session later! Did you do that Zwiffle? Or are we to have a sm 100 without a sm92?
Guess it will be the sm99 pack then!

And it looks like sm68 is missing as well? 
Lost Packs 
AFAIK: 40, 68, 69, 82, 92 
Yeah But....- 
69 and 82 are chainmaps!
AFAIK they will be released! 
Just Wondering 
It seems from the archive that q1tm (the first turtlemap) and q1tm2 (the second one) are missing from the archives. Do you (scampie or zwiffle) need them? I have 2/3rd's of the first one as well as the entirety of q1tm2. 
OK 
40 was a speedmap, which was turned into a contest by RPG and judged by Vondur, won by Mike Woodham and lost by Zwiffle :(.

69 is metl/RPG's responsibility, I hear it was kidnapped and raised as a child prostitute somewhere in Madison (I'm looking at Scampie.)

82 is also RPG's responsibility, both 69 and 82 are speedmaps.

For 92, NO ONE showed up for it, and I didn't finish my map. I don't even know if I still have it, and if I do I probably won't finish it.

I'm not sure about 68 - that might've been the turtlemap event, in which case you'll have to ask Scampie to restore those to the site, because I don't have them, at least the first one. 
Oh Yeah 
As far as I'm concerned, SM92 is empty, and so there was no reason to upload it. =/ 
So There's Another One Next Week? 
Will there be another speed mapping session next saturday? 
Yes 
Every week during the summer I plan to host speedmapping on Saturdays. Maybe even beyond that , but school is tough so I may have to put it on hold during schooltime. 
Cool 
I'll be in the next one, probably need to do it beforehand again though.

Any idea what next weeks theme is yet? 
SM95 
Theme: This week's theme is a little more focused and less interpretational than previous weeks. It's "Castle Void," so go and make your best space-floaty castle.
When: Saturday, June 11th, 2005 at 3:00 pm Central Time
Where: #speedq1 on QUAKENET
Enjoy :D 
Darn Netsplits... 
I am still online, damn netsplit cut czg and I off from everyone else.

Stupid quakenet. 
Idea 
maybe its too soon, but there should be a chapters speedmapping session, and then maybe a zerstorer themed session. Unless that would dilute the purity of speedmapping. 
Tron 
what server are you using? 
Irc.quakenet.org 
The netsplit fixed itself after a couple of minutes anyway. 
Irc.quakenet.org 
that just forwards you to your country's / nearest server. You can see that from the status window motd texts etc.
That server might have problems which you can avoid by manually connecting directly to some other server, like irc.uk.quakenet.eu.org
or irc.de.quakenet.eu.org, depending where you live. 
P.S. 
sm69 was actually started back around sm30 or sm35, as a speed chainmap organized by rpg. After a while he had it stiched together, and then he and i passed it back and fourth a bit. I joked that we should call it sm69, but the joke was that that number was way too high compared to the numbers we were seeing each week. Then 68 and 70 came and went, and now 69 doesn't sound so futuristic anymore. 
Four Maps...get Them Now! 
The product of an impromptu speedmapping session four of us engaged in tonight. :)

http://www.chimpans.se/blah1.zip 
Tron 
You should submit it as news :D 
P.P.S. 
SM69 was actually started way back around February of 2001 as a chainmap pack, organized by RPG. It was to be a pack of two maps, with two authors per map. After July came and I was the only one to actually have made anything, I abandoned it for a long time until picking it up again and deciding to finish it as a speed chainmap. After a while I had it stitched together, and metlslime and I passed it back and forth a bit. metlslime joked that we should call it SM69, but the joke was the number was way too high compared to the last speedmap pack which had been released at least one year prior (I think the last one was around 45). Then scampie tried to convince me to rename it, got all huffy about it, and skipped number 68 in the series in a childish fit of envy. And now 69 doesn't sound so futuristic anymore. 
BTW 
If anyone wants the SM40 .maps (maybe to add them to the speedmapping archive) you can get them here:
rpg.spawnpoint.org/files/mirrors/sm40_q1.zip

And if anyone wants the SM40 contest results (maybe to add them to the speedmapping archive) you can get them here:
rpg.spawnpoint.org/files/mirrors/sm40contest.zip 
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