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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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No Point At All 
texture indicates a rough blend rust.
maybe I'm not brushed metal enough. 
Palette Overdose 
Lava always ruins places!

It is odd how large amounts of red/blue/green can exist in a Quake screenshot and it still feels alright! 
Quake Palette 
Is pretty robust. Colored light can easily ruin it if abused though, thanks to clamping, and it following rub instead.

That looks great by the way - and is that bar style from e3m6? 
That's Rgb... 
 
That's Rgb... 
 
 
There are no new textures in that screenshot, I used E3M6 exclusive (well except for 2 extra). I added colour lighting but only subtle values, I wanted to maintain the existing colour tones. 
Yeah 
I recognize the set - I've got a scrap of e3m6 and have always liked that blue faces texture. 
Oof, Yeah 
The Quake palette. That green. That red. That blue.

Honestly e3m6 always seemed visually like a hodgepodge to me. But why not. 
Sock 
Why is that damaged light fixture still working?! 
Holy Hell 
that looks amazing. 
Gb 
Because they look good - Quake palette to the rescue! 
 
Maybe we're used to that combination. And the graininess helps 
SleepwalkR 
Bringing the real issues to the fore! Surprised that one slipped through sock's ultra-refinement. 
Sock 
Yes. That looks so profoundly atmospheric and classic. 
 
The lights are powered by magic, silly. They always work regardless of damage. 
 
Well to be fair I did add a flicker to the light! :P

The map is about only using a limited texture set and nothing else. It has been really hard to resist adding more textures but I am hoping people will just fill in the gaps and imagine it sparking and the light texture flickering. 
I Would Be Excited About 
additional textures as long as they remain very id-vanillesque. So while I know you are not doing that, if you decide to compromise later on down the line, i'll be super stoked. I love new custom id1 style textures, and would be excited about using them in my own mapping (as I am about using the ones you've already created [once you're cool with that obviously])! 
Polluted 
phiran�a's don't eat eachother. 
 
LOL-- brilliant!! 
Intended 
phiran�a's don't bite eachother,

as I think they do eat eachother
after getting hurt. 
 
NEEDS TO BE GREEN 
 
Free Madfox Dopefish Model ! 
help your self

download 
Late Night Sketch 
That's A Warm 
Wind tunnels! 
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