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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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+1 To Spirit 
 
 
Thanks spirit, that is awesome. Yeah shot 22 is an odd one, I love the architectural shapes but it does not present well as a screenshot. It sort of falls into the category of brushp0rn. The locked door in 23 is a lighter wood but the SK panel is stone which is odd. 24 is my homage to Mike and the nice use of pendulums. I remade the model to have a ring section at the top and beefed up the rest of the model to represent the weight better. I should do a couple of extra skins for variety reasons. 
Oh Ok.. 
I pretty much agree with what spirit has said, except maybe his comments on the silver key door looking out of place, I think it's fine. I recognise the area of 22, looks fairly standard, not every room is going to be mind-blowingly awesome, sometimes rooms just need to be functional (but tarted up a little). 
Third Picture Looks The Most Appealing To Me 
In my humble opinion. I really dig your style. 
 
First one (if it wasn't for the wrong brick seam on the right tower!) 
 
Needs to be blood on the wooden plank leading to the rune! All those shots rock though

Shots 1 and 3 are best for mass consumption, for some reason, shot 4 reminds me of the old Quake2 promotional screen with the gladiator on a bridge
http://www.gameswin.biz/mr/figuras/quake2.jpg

I have no idea why 
Yes 
1 and 3. SK door criticism bollocks.
Shot 2 is very nice brushporn, but yeah, not particularly compelling for non mappers - also courtyard visible doesn't have anything of particular visual interest as of right now.

shot 4 what spirit/scampie said 
 
damn nig they look frickin awesome sock. 
1 And 3 From Me Too 
 
 
--sock
my favorite image is 23 by far of those posted. I can't really give much concrete reasoning as to why I like the image better than the others other than it's driving my imagination wild thinking what is at the end of those stairs or how high those stairs go. 
New Ogre 
@sock 
I really don't like the new ligh huge block texture and it doesn't work well with city6_8. The rest is cool. 
'huge Light Block Texture' 
the windows?

I think EVERYTHING in those shots looks cool. 
Vermis Embryo? 
It seems I can't get away from Quake. I found this growing under the sink...

http://www.quaketastic.com/upload/files/misc/DSC_0111a.jpg

(Nikoin D5000, SB-700 @ 128th, f16, 60th sec, summer fruits cordial dropped into milk) 
Wooth! 
Excellent picture you got there, Mike!

I tried some macrophoto's once, but almost screwed my new camera with the outstanding lense I needed for that purpose.
It gives me reminiscense of my fluid projections I make with my diaprojector and a tumbling double glass coil.

http://members.home.nl/gimli/pantharei.jpg 
Post A Picture Of Yourself...Shamber! 
who'se afraid of screenshots
 
Hodor 
 
I Liked The Guru Pic Better 
 
Work In Progress 
but nearly done.

http://i.imgur.com/LqWcXmN.jpg
http://i.imgur.com/CvFKYfE.jpg
http://i.imgur.com/p9ja2dX.jpg

It is dm6rmx, but it doesn't really feel like dm6 at all because I had to change the size of the main atrium quite considerably. I also added a lot of extra areas and although the original layout is still there underneath, you would barely know it :/ ( :) ? ) 
That... 
looks sexy as fook...! 
Very Cool 
That copper use reminds me of Aderlass - which is a good thing :) 
Than. 
Nice one, looks to do it justice, lush lighting in the 2nd n 3rd shots. 
Looks Good 
You got me hooked. DM6 it's my favourite DM map and i can only see it in the third sc, which i suppose you took from the place the RA is. I'm still figuring which part are the other 2. 
Last Shot 
Looks ace! I love the light fixtures! 
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