#9265 posted by speeds on 2005/11/05 20:25:12
how is xp better than 2k?
except maybe more security patches and better compatibility
differences in gui are just annoying
lies about win not getting better/faster
win runs really faster on more ram and better hdd
It was serious improvemnt going from 5400 to 7200 rpm hdd and going from 48 to 192 ram etc
Now the only slowdowns(pauses actually) there are left - when a programm spins up dvd/cd
and thats all, I dont feel like anything is not fast enough in the normal system work
(ofcourse it gets slow if you are doing whatever task that operates huge data chunks and takes 100% CPU)
Need to note, that I almost dont use windows-included software
win commander (now total commander) for any filemanagement, Opera for inet etc
and Im not running any extra progs in background
than seems to be on crack btw :)
Right
#9266 posted by necros on 2005/11/05 21:40:54
it's not the windows versions don't work faster, they do, which in turn lets you do more stuff at the same time.
ie: Have mozilla, msn, doomedit and photoshop on atm, and listening to music.
i remember in win 3.1 just listening to music would slow down the machine by about half.
also, re: pauses for explorer windows to open, i think that's usually attributed to your HDD being in standby mode and not spinning, so windows has to wait for the HDD to start going again before it can find files.
Well...
#9267 posted by metlslime on 2005/11/06 01:39:25
NT was more stable than 9X. 2K was more compatible than NT. XP isn't really any different from 2K, as far as i can tell. So to me, 2K was the peak.
But...
#9268 posted by metlslime on 2005/11/06 01:40:09
I agree that all software, ever, sucks.
I'm not being sarcastic.
_
#9269 posted by . on 2005/11/06 03:54:18
I agree that all software, ever, sucks.
Even Fitzquake?
BTW, curious - have you tinkered with implementing screenshots-named-after-maps yet?
Hmm
#9270 posted by bambuz on 2005/11/06 06:19:41
You can't say "in windows 3.1 half of the processor went to music listening". The mp3 has to be decoded, and that takes a certain amount of mathematical calculations that just have to be made. Older, slower computers had less resources to allocate from so they had to use a more significant percentage of them.
Both the hardware and the software changes, it's not easy to directly compare stuff.
I use linux often at school. It's pretty good when someone else does the computer support for it. Too bad the firefox middleclick is bugged in it and whatnot and the gui doesn't have (don't know whose fault this is) some of the finesses of windows like a usable graphical file manager or programs really opening when you double-click a file... I always have to do a lot of the stuff myself at the command prompt... And the middle-click copy-paste annoys the hell out of me because i can't paint an url in irssi, then paint the current url in firefox to erase it, and when i paste, it turns out it copied the current window's url when i painted it... gahh. :)
The x windows window handling is ok, in some ways it's easier to handle multiple open windows than in windows(where I always maximize everything). And stuff like emacs, pico, pine, tin and irssi are pretty good programs. Mplayer, xv, gimp work too. I wish firefox for linux had less bugs - or then they're slow to update for some reason or the other.
I use win2k at home. I don't like all the new "easy to use but gets in the way" thing of XP. win2k looks just like win98 which is ok, but is actually stabler and you can kill programs etc.
Metlslime
#9271 posted by nitin on 2005/11/06 21:18:28
did you ever get my email ?
sent ot the email addy in your func profile
All Powerful And Good Moderator
#9272 posted by HeadThump on 2005/11/06 23:24:55
If you could include these lines in the sm110 announcement:
'Also available for download are a pair of maps from the lost episode, sm108, by Bambuz and Neg!ke.
http://www.quaddicted.com/filebase/sm108_neg!ke.zip
http://www.quaddicted.com/filebase/sm108_bam.zip
---moderator---
done...
You could save me a lot of trouble. Thank you.
#9273 posted by gone on 2005/11/07 08:03:37
any1 knows progs for easy ripping sound from dvd and adding it to avi(divx/xvid)
w/o avi video re-encoding
something like gordian knot, that would take care of all
Help Me Purchase A Cheap 17" LCD
#9274 posted by Jago on 2005/11/07 09:31:05
I am in a desperate need of a new monitor since my old 17" CRT is dying a slow and painful death and I figured I'd make the jump onto the LCD bandwagon and get myself a 17" LCD. I have a rather limited budget, so price is a very important factor. What brands/models would you suggest? What kind of things should I pay close attention to (besides the responce time)?
Pet Peeve
#9275 posted by bambuz on 2005/11/07 13:46:43
forget the lcd and buy a big used sony trinitron. They're quality work and cheap!
The picture is pretty good. (Not as sharp as lcd but the contrast and color are better)
You get pretty high refresh rates.
It's overall better for games than lcd, and better in map editing because of the bigger size.
#9276 posted by necros on 2005/11/07 15:53:03
The Best Part Is The Name
#9277 posted by Zwiffle on 2005/11/07 20:07:37
"Hufu." Awesome.
Jago
#9278 posted by gone on 2005/11/08 05:07:55
dont buy used, unless you plan to throw it away in ~2 years
and u know yourself about ugly scaling of lcd
so with money shortage you might be better looking at 19" crt
...
#9279 posted by necros on 2005/11/08 09:53:28
Necros
#9280 posted by R.P.G. on 2005/11/08 11:44:43
Thanks for that one.
Necros
#9281 posted by Shambler on 2005/11/08 15:24:11
Nice, lol.
RE: LCDs
<3 teh dell 2001fp :)
They make good ones in smaller dimensions too, but I'm not sure if they are all the uber-ultrasharp high-response caliber as the 2001fp and on
That Reminds Me
#9283 posted by Kinn on 2005/11/09 16:02:14
I should play more Guild Wars
^__^
They Released
#9284 posted by Zwiffle on 2005/11/09 20:00:32
Some new content recently iirc.
BTW, speaking of not speaking about on-topic topics: If anyone is planning on hosting some sort of Winter-ish map collective/pack thingie (I'm staring at Bl1tz O_O)I'd like to participate, but I don't get out of school until rather late (19th of December) so please try and take that into consideration when planning deadlines and stuff. Just a precaution so I'm not left out in the cold (AHHAHAHAHAHA I"M FUCKING FUNNY.) Thx.
Well
#9285 posted by Blitz on 2005/11/09 22:48:11
I do like the idea of another map pack, but we did winter last year, and it went really well, so I don't know how well we'd be able to top the same theme, or if people would be interested.
Something else perhaps? Also, I may end up having next to no free time soon, so I might not be the best to organize such a thing.
You say you're not getting out until the 19th, so maybe we should do a New Year's theme...some thoughts:
-Chinese/Asian architecture theme, since they are most associated with celebrating New Year's
-"New" architectural themes. For example, architecture not typically executed in QSP maps (abstract, 'real world', organic, etc.)
-"New" weapons or code (Quoth, LunSP1, etc.)
If anyone else has ideas, feel free to contribute. Also, I think no brush limitation this time, so we can do some bigger/longer maps. January 1st - Mid/Early March should be enough time.
A Quoth
#9286 posted by nitin on 2005/11/10 00:27:33
pack would be good. But dont limit it to knave textures please. Any theme as long as it incorporates quoth features. Using tgas like necros' marble might be a good idea for more freedom.
Definately
#9287 posted by gone on 2005/11/10 01:57:30
not enough knave maps!
Knave
#9288 posted by Kell on 2005/11/10 10:08:10
Just to clarify, Quoth is not at all intended to be knave-only; far from it. It was only doing Chapters as a submitted-map event that it made sense to have a single texture theme, with different interpretations. Since Chapters, the quantity of knave has gone up rather sharply :P
Naturally, no mapper is restricted to what kind of map they can make with Quoth - that's the point.
I Would 2nd Quoth
#9289 posted by Zwiffle on 2005/11/10 10:59:25
BUT I STILL CAN'T GET IT TO WORK WITH RADIANT FLABSLCHTHULHUFTHAAGNASDASD Otherwise I would jump on that like a well-lubed RPG.No limits with any tex set, as long as it included a func_rotate + at least 3 Gugs or some such non-sense.
BTW: Kell/necros, are you taking any ideas for supplemental .pak releases for Quoth or are you pretty much decided on what's gonna be released? I got some monster sketches I'd like turned into something.
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