OMG !
#9257 posted by
Barnak on 2013/04/04 16:12:06
Can't wait to play this map, mfx ! Looks awesome.
Still
#9258 posted by
mfx on 2013/04/04 16:14:17
trying to figure out how to quoth in quark.
Have to finish this before starting trenchbroomin,
and vanilla quake enemies kind of underrate this map...
#9259 posted by
Spirit on 2013/04/04 16:23:12
You can't really quoth in quark as quark uses its own "tmpquark" directory as game. You might be able to if you use an engine that supports the -quoth switch but I don't remember. You could also put the quoth files into the tmpquark dir.
Already
#9262 posted by
mfx on 2013/04/04 16:59:07
Figured it out, think its gonna work...
Looks Good
The contract textures never get old for me.
Yeah
#9264 posted by
Drew on 2013/04/04 18:51:52
Dude - I know you've been like stockpiling or whatever - but thank your for being super active and getting 2013 started with quality.
This looks even better than the (very good) map I gave a quick playthrough the other day. More feedback on that soon, btw.
looks great, very monolithic. Very Quake.
Thank You All
#9267 posted by
mfx on 2013/04/04 20:10:58
I Think I Know What MFX Stands For
MOTHERFUCKER those are amazing looking screenshots.
Mfx
#9269 posted by
erc on 2013/04/04 20:38:34
...looks like the new mapping machine. :) Screenshots look sweet - still have to play that debut base map though!
Where Were You All These Years?!
Sorry
#9273 posted by
mfx on 2013/04/04 22:37:48
left the my Computer for food, and found this post above.
My Girl is always good for a fun.. ;)
To answer your question, SW, i started mapping for Q1 in 97 with QED
(anyone remembers?). But those works are all lost, and back in 2011 i was discovering WorldCraft and Quark, and got fired up again.
Simple as that, it took me nearly 1 1/2 years to do what i�m doing now in Quark.
Glad you like it..
Very Nice FMX
#9274 posted by
Shambler on 2013/04/04 23:08:28
Interested to see how your polished tight base design translates with the Kell theme, and the other base one looks great too.
Both Maps In Progress Look Fantastic.
#9275 posted by
nitin on 2013/04/04 23:26:02
Yeah, What They Said.
#9277 posted by
Drew on 2013/04/05 05:27:53
also, pretty impressive output for that amount of time, and for using Quark!
#9278 posted by
skacky on 2013/04/05 10:10:23
Both maps look awesome, mfx! The Knave one in particular slays.
#9279 posted by
Drew on 2013/04/06 04:41:19
I think they both look particularly interesting. More than-worship apparent in the kell one (not that that is ever a bad thing).I suppose the remix map also looks that way, evoking than's 1st dm remix in some ways. But it also has a strong Ricky T23 vibe going on... something a tad more loose there, it seems.
Either way. really good looking stuff...
Skacky - you still working on that Knave pack?
#9280 posted by
skacky on 2013/04/06 08:15:02
Drew: I got a bit carried away with other projects (most notably for Thief) and real life got in the way. Badly. I will resume work on it someday though, the maps are still there.
Pixel Bricks
#9281 posted by
sock on 2013/04/10 13:57:15
Image 1 Image 2 Image 3 Image 4
Too dark/bright? favourite one?