UhHUH
#9228 posted by Shambler on 2016/05/11 10:29:25
People say in that annoying smug tone "Oh, the game doesn't even start until you reach character level (X)"
Try Reaching Higher Grifts?
like 60, 70, 80? this is where diablo 3 currently.
Seriously though you fuds, get ROS. The design and style is some of the best in the game (if not the best), you start with your D3 end-game character (with or without the numerous nagelrings you kept / dropped), and it's harder overall.
BTW, I liked D3. I'd rather have a game too easy than too hard. What it lacked in challenge it made up for in being able to actually get through it.
#9229 posted by Kinn on 2016/05/11 10:33:11
Yeah my point is that it should be possible to set the difficulty to a meaningful challenge on the first play through. A person should not have to keep playing through and completing the storyline of a game, over and over again just so they can grind their character up to a point where the game unlocks a higher difficulty level. At that point, I've seen it and I'm bored of it.
It's one of the oddest and stupidest design decisions I've seen in my time, and I have seen some shit, yo.
IIRC.
#9230 posted by Shambler on 2016/05/11 11:11:17
Once you've completed the game you have to do very little grinding to play on harder difficulties.
Shadow Warrior 2
Positively gets my attention level 100% higher than Doom.
I'm in the process of beating the first on the hardest level and it's really good fun.
Dumb and entertaining. What's not to love?
Ancient Aliens
#9232 posted by quakeisdead on 2016/05/11 15:35:32
https://www.doomworld.com/vb/wads-mods/87784-ancient-aliens-a-megawad-for-boom/
Played through the first episode of this. Haven't played through any Doom in years besides Sgt Mark's Brutal Doom map pack and this honestly destroys that. The level design is never confusing and the atmosphere is just as compelling as the one you experience the first time opening up Quake 3 Arena. Highly HIGHLY recommended for anyone whose played through all the recent Quake maps and wants a new challenge. Warning it's VERY HARD
Hunters Moon
#9233 posted by quakeisdead on 2016/05/11 19:59:28
I tried playing that shit. They should have just used the Q3 engine for it and not tried to insert Q3 things into the Doom engine, as the physics dont mesh well at all. I also could not get any textures to load. Meh/10
#9235 posted by anonymous user on 2016/05/14 07:13:17
"Was the original that painful? "
yeah, oh yeah.
I really hated the first shadow warrior remake from the first moment.
Horrible humor, visual design and gameplay. Horrible annoying voice on the main character
There's A Game Called Kona
#9236 posted by negke on 2016/05/17 00:58:10
#9237 posted by [Kona] on 2016/05/17 02:41:30
Awesome, I wonder if it's dedicated to me. Murphys Law suggests it's probably the worst game of all time.
My Cat Is Named Murphy
#9238 posted by mfx on 2016/05/17 04:19:49
and my bike is a Kona.
9235
#9239 posted by Kalt_is_my_name on 2016/05/17 12:04:57
I agree that the humor and voice acting suck whale spleen, but the gameplay is solid (apart from some melee enemies being able to hit you from longer range than they should) and the first area is gorgeous.
I found it was most enjoyable with voices and subtitles off. Seriously, you'd think people would have learned after DNF to not take a 3d realms title and say "what if we made this halfway between serious and over-the-top tasteless, to the point where it's not funny but still embarrassing to show your Asian friends?"
#9240 posted by negke on 2016/05/17 13:49:10
It was okay in the original game in an excentric-chinese-swordmaster tongue-in-cheek sort of way. The new ones try to pick up on the humorous tradition, but instead of making the main character "likeable silly", they made him stupidly annoying. It's over the top and mostly unfunny, feeling like it's aimed at 12 year-olds. Kind of like the writing in Bulletstorm.
#9241 posted by negke on 2016/05/17 13:52:05
The gameplay wasn't all bad; mostly arena-based though and the levels were linear. Which is a shame considering the original game allowed for some nice exploration.
The new ones try to pick up on the humorous tradition, but instead of making the main character "likeable silly", they made him stupidly annoying. It's over the top and mostly unfunny, feeling like it's aimed at 12 year-olds.
Just like Duke Nukem Forever, then. Awful.
#9243 posted by Joel B on 2016/05/17 20:13:54
Muuuuuch better than DNF.
COD: Ghosts
#9244 posted by Jago on 2016/05/17 22:58:25
So why was this one panned anyways? I just played through the space section and it was fucking phenomenal.
Haddock
#9246 posted by Kinn on 2016/05/17 23:34:08
Cod people are weird with anything that's not just the standard military stuff. Check out the like bar on this:
https://www.youtube.com/watch?v=EeF3UTkCoxY
lmao.
BF4 Final Stand Dlc Free
#9247 posted by DaZ on 2016/05/18 02:17:34
#9248 posted by Kinn on 2016/05/20 13:10:16
Is anyone else here a massive phaggot for the Samorost/Machinarium games?
In case you didn't know Samorost 3 is out: http://samorost3.net/
Look at that style. Unnnngghhhhhh.
No I Don't Do Drugs
#9249 posted by czg on 2016/05/20 13:31:06
Jago
#9250 posted by scar3crow on 2016/05/20 16:22:46
It was panned in actual because of technical problems undermining it on PC, the initial MP balance was off (took far too much work to unlock basic things that were quickly within reach in earlier games - they patched this, but didn't apply it retroactively, so they just lost those players), people had acclimated to weaker weapons in the franchise so this one's MP felt "melty" with how quickly you could die, and the levels on the whole were a little bit bigger on average, with more vertical elements, which combined with a few inventory decisions made camping much more viable than it had been in a while.
I've not heard any actual serious complaints about the campaign, I thought it was pretty good, with some really great moments. Linear as all get out, but largely in situations where that isn't a huge problem. I did love the space fight sequences, the underwater bit was actually kind of creepy, the dog wasn't overused, and when you get a hold of the super weapon near the end? I found that rather satisfying.
Now, that's not to say it is worth $60... I got a review copy... I might still play its MP once in a while if that patch had applied retroactively. But yeah, the sp is pretty good for that sort of game.
Salt And Sanctuary
#9251 posted by Jago on 2016/05/21 17:38:56
Get this game. This is basically a mix of Super Metroid, Dark Souls and Castlevania. And it is totally bloody amazing.
Salt And Sanctuary
#9252 posted by Kinn on 2016/05/21 21:09:14
It's Dark Souls with just one dimension removed, but oh god do I hate that character design. Looks cool apart from that.
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