Overwatch
#9212 posted by mjb on 2016/05/09 18:12:09
Also in the same ballpark where I played the beta with friends with no plans on buying it. Now we all want to buy it as it was a blast.
They really do have something there. $40 for the PC version is nice as well!
#9213 posted by Killes on 2016/05/10 11:01:14
Yeah, overwatch played beta and actually had fun somehow. The amount of polish and smoothness to it all, should be the minimum any AAA studio aims for.
Not important but I hate the characters style though (visually, not gameplay wise), you can see every tumblr youth demographic pandered to with each character...*shudder*...but of course brilliant $$$ sense from bliz...oh god it makes me think of sense8 somehow, anyone tried watching that shite ?
Shadow Warrior 2
#9214 posted by starbuck on 2016/05/10 17:00:46
Those the cringiest attempts at humour i've ever heard. Is it some kind of satirical meta-comedy where the joke is how unfunny the jokes are? One of the quips was "You want to hear something funny? You're full of holes!"
Was the original that painful? Aside from that it leaves me cold somehow too... I think it's mostly how unsolid everything feels, weapons just don't feel physical enough, shotguns fire fairy dust, when you hit monsters numbers fly out of them.
Character design gets a solid 0/10 from me too. Completely unmemorable, they've just thrown everything at the wall and nothing has stuck.
Environments actually look very pretty and varied! Really nice grass in particular. Some of the interiors seem very empty and unlived in though.
Strange, I feel like on paper this could have been quite good but it's really missed the mark!
Yup.
#9215 posted by Shambler on 2016/05/10 22:19:07
#9216 posted by killpixel on 2016/05/10 22:33:38
Environments actually look very pretty and varied! Really nice grass in particular. Some of the interiors seem very empty and unlived in though.
Yeah, they look very pretty. However, I feel they're a bit too busy for this type of game. Both the enemies and environments aren't very readable and just kinda messy. Also, peel back the paint and it seems the combat is pretty average.
Played A Blizzard Game
#9217 posted by killpixel on 2016/05/10 23:08:03
I finally got around to playing Diablo 3 and it really ended up being a mixed bag for me.
Firstly, the visuals are stellar. Sure, it was all pretty generic but it was executed well and I really enjoyed looking at it throughout the game. The sound was great too. Overall, the presentation was very nice.
The story, for me, was hugely disappointing and, at times, cringy. I have a fondness for the judaeo-christian mythos and I was hoping for something with a bit of meat, maybe even something along the lines of Alighieri, Milton or even Blake. Really, it ended up being shallow archetypes of good and evil. Leah (oh god) was a waste of a character from the beginning. Her life and death were meaningless and her personality was cliched tiresome. Instead of her being diablo's daughter and eventually being possessed by him, I would have preferred her as actually being diablo in disguise. If they made the character likeable and integral, diablo's eventual reveal could have been epic. You would grieve the loss of a character you've grown attached to, carry the guilt of assisting in the destruction of the world and feel the betrayal of diablo, supplying you with a personal vendetta against him to carry the final act. The way they handled it in the game was just so, so lame. Cutscenes looked great though!
I found the gameplay to be just so-so. A major problem is that it wasn't hard enough, they won't let you go past expert until you've played the game... if they're gonna do that they need to make expert challenging. I died twice, and not because I'm gosu, it was really just too easy. So, that really hurt the gameplay. Loot, abilities, and really everything else were completely undermined by that. The game simply devolved into sitting back and spamming. Lame!
In the end, wanting to see more of the visuals is what carried the game. The story sucked and the gameplay was grindy at best. In my mind, if visuals are carrying your game, you've got a bad game.
in summary:
visuals 9/10
story 3/10
gameplay 5/10
overall 6/10
Glad I waited and picked this up for $20, not even going to bother with the expansion. I enjoyed both Torchlight I & II more than this.
WAit A Minute??
#9218 posted by Shambler on 2016/05/10 23:15:03
You wanted a story? There was one? There were cut-scenes and shit, I dunno if I can recall a single one.
I agree about the gameplay, main game is too easy. Get the ROS expansion, it is much harder especially bosses, and very damn cool graphically.
Reaper Of Souls
#9219 posted by killpixel on 2016/05/10 23:22:38
Eh, I may pick it up one day. For now, the diablo ship has sailed (rather, sunk).
Yeah
#9220 posted by Kinn on 2016/05/10 23:27:18
Diablo 3 was probably the easiest game I've ever played (even after yanking it up to the highest difficulty it would allow me to first time round). People say in that annoying smug tone "Oh, the game doesn't even start until you reach character level (X)", but before I can get to that point I've already completed it once and seen all the content during the "Babby's first playthrough" phase of the game. I might give a shit if I felt that there was a big chunk of the game left to discover after that, but I really can't be bothered to trudge through the same stuff again just to try to find some challenge. Played it, completed it, shelved it.
They really should have just made all of the difficulty tiers available all of the time.
Hunters Moon Powerful Tamer
#9221 posted by anonymous user on 2016/05/11 00:49:23
Kinn
#9222 posted by killpixel on 2016/05/11 01:21:09
I really can't be bothered to trudge through the same stuff again just to try to find some challenge
no kidding.
replayability: you're doing wrong.
#9221
#9223 posted by hunters poo on 2016/05/11 01:21:26
Your game smells of dick cheese.
Diablo 3 In One Word
Nagelring
#9225 posted by skacky on 2016/05/11 04:19:56
Diablo 3 was surely a disappointing experience. So much so that I haven't bothered with Reaper of Souls and probably won't.
Nagelring
#9226 posted by Kinn on 2016/05/11 10:09:35
Yeah you can one-hit-kill every single enemy and boss in the game when wearing just one of them on your character, yet the game drops nagelrings like sweeties, right from the very start. Even without that thing though it would still be a very easy game.
Try Reaching Higher Grifts?
#9227 posted by Vondur on 2016/05/11 10:15:45
like 60, 70, 80? this is where diablo 3 currently.
UhHUH
#9228 posted by Shambler on 2016/05/11 10:29:25
People say in that annoying smug tone "Oh, the game doesn't even start until you reach character level (X)"
Try Reaching Higher Grifts?
like 60, 70, 80? this is where diablo 3 currently.
Seriously though you fuds, get ROS. The design and style is some of the best in the game (if not the best), you start with your D3 end-game character (with or without the numerous nagelrings you kept / dropped), and it's harder overall.
BTW, I liked D3. I'd rather have a game too easy than too hard. What it lacked in challenge it made up for in being able to actually get through it.
#9229 posted by Kinn on 2016/05/11 10:33:11
Yeah my point is that it should be possible to set the difficulty to a meaningful challenge on the first play through. A person should not have to keep playing through and completing the storyline of a game, over and over again just so they can grind their character up to a point where the game unlocks a higher difficulty level. At that point, I've seen it and I'm bored of it.
It's one of the oddest and stupidest design decisions I've seen in my time, and I have seen some shit, yo.
IIRC.
#9230 posted by Shambler on 2016/05/11 11:11:17
Once you've completed the game you have to do very little grinding to play on harder difficulties.
Shadow Warrior 2
Positively gets my attention level 100% higher than Doom.
I'm in the process of beating the first on the hardest level and it's really good fun.
Dumb and entertaining. What's not to love?
Ancient Aliens
#9232 posted by quakeisdead on 2016/05/11 15:35:32
https://www.doomworld.com/vb/wads-mods/87784-ancient-aliens-a-megawad-for-boom/
Played through the first episode of this. Haven't played through any Doom in years besides Sgt Mark's Brutal Doom map pack and this honestly destroys that. The level design is never confusing and the atmosphere is just as compelling as the one you experience the first time opening up Quake 3 Arena. Highly HIGHLY recommended for anyone whose played through all the recent Quake maps and wants a new challenge. Warning it's VERY HARD
Hunters Moon
#9233 posted by quakeisdead on 2016/05/11 19:59:28
I tried playing that shit. They should have just used the Q3 engine for it and not tried to insert Q3 things into the Doom engine, as the physics dont mesh well at all. I also could not get any textures to load. Meh/10
#9235 posted by anonymous user on 2016/05/14 07:13:17
"Was the original that painful? "
yeah, oh yeah.
I really hated the first shadow warrior remake from the first moment.
Horrible humor, visual design and gameplay. Horrible annoying voice on the main character
There's A Game Called Kona
#9236 posted by negke on 2016/05/17 00:58:10
|