Thank You
#890 posted by Maric on 2003/04/17 05:58:33
...and yes, Id be more than happy to help in any possible.
I am still mapping for Q2 pretty much exclusively. In fact we have quite a thriving community of new Q2 mappers coming along at Backshooters now.
Just let me know what it is you need and Ill do what I can.
Tronyn
#891 posted by Wazat on 2003/04/17 15:47:18
If it`s for Q1 or any other supported game, you might be able to use Quark to convert it.
GMC
#892 posted by GibFest on 2003/04/17 17:50:15
I have a nice new site design courtesy of Phait :)
GMC
Nice page Gib, good work Phait ;). I kinda like the design, simple yet not boring.
Now hurry up and fill it with content!
Gib/Phait
#894 posted by R.P.G. on 2003/04/17 19:22:10
That author list could be updated. For example, GrindSpire (now known as nonentity) has moved to his own domain www.geneticrose.com and Gufs site is now dead.
Also, Im not included in the author list. D;
Author List...
Yes, me neither in there.
You si teh s4wk! ;)
Looks Like...
#896 posted by metlslime on 2003/04/17 21:46:31
he just took a "mappers list" from some website last updated in 1999! Retinal? Jvox?
W00ps
#897 posted by GibFest on 2003/04/18 06:10:05
actually yea, I did get an old author list.
In the proccess of updating it, any names/links would help.
RPG, Gom
#898 posted by GibFest on 2003/04/18 06:10:46
You have been added now
#899 posted by scampie on 2003/04/18 21:12:51
Gibfest
#900 posted by Vodka on 2003/04/18 21:19:57
while we`r at it, add me too
Oi! Gib!
#901 posted by Kell on 2003/04/19 06:03:31
www.signsofkoth.co.uk
You know it makes sense.
Hmm
#902 posted by nonentity on 2003/04/19 07:53:25
Ta RPG :)
Map Authors
#903 posted by GibFest on 2003/04/19 13:45:32
I`ve updated my list, is there anyone I have missed?
Fuck You Scampie.
#904 posted by Blitz on 2003/04/20 20:25:49
[nt]
Gib
#905 posted by Wazat on 2003/04/21 15:02:58
Post a url, I wanna see it.
I hear Phait is real good. I wanted to reply to his offer to do a site for me, but that was just before I was told that my posts wern`t going through because of apostrophies... :(
Wazat
#906 posted by GibFest on 2003/04/21 15:38:52
Also
#907 posted by GibFest on 2003/04/21 15:41:50
Just got coranto and a comments sytem working kinda smoothly
Hmmm...
#908 posted by Wazat on 2003/04/21 17:31:00
very nice!
Harrr
#909 posted by . on 2003/04/21 18:03:00
You people make me writhe in utter.. glee and humbleness. Thank you.
Anyways, Wazat... yea, just drop me a line through http://www.phaitaccompli.com/design/
but keep in mind Im not charging anything (to us mappers) :D
Arent I grand?
No?
Hrm..
Impressive 3d Demos
#910 posted by Vodka on 2003/04/21 22:31:03
impressive 3d demos (just hit the page to find out details)
http://www.theproduct.de/
for more
http://www.farb-rausch.com/
Ofcourse if you are aware of demoscene you`v seen those lready
Coop Games Please.
#911 posted by Shambler on 2003/04/22 05:12:46
Can someone list me some good coop games please. I`ll need people to think about this as I`d quite like a good choice of games that fit the following maybe...
> Not too difficult
> Not purely shooting - something tactical, strategic, rpg-ish and/or with puzzle elements would be nice.
> Fairly new and with great graphics if possible.
> Something sci-fi, fantasy, or surreal rather than gritty realistic action.
For example, Serious Sam would be entirely unsuitable. A co-op version of something like a good 3D rpg would be much better.
Any ideas?
Bleh
#912 posted by Vondur on 2003/04/22 05:28:03
i heard raven shield is rather nice
or vietcong
personally i didn`t like vietcong much, but maybe it`s fun in coop mode
Dungeon Siege
#913 posted by GibFest on 2003/04/22 05:54:34
I picked it up for �14 and it`s great Coop.
Vietcong is a bit big for Coop and you need loadsa people really.
Also battlefield is an amazing coop game.
Raven Shield is good too
Re: Impressive 3d Demos
#914 posted by starbuck on 2003/04/22 06:16:11
Thats some amazing stuff!
When I clicked Download and it only came to 64k i thought there had been an error, though!
It`s ridiculous to think that they managed to fit a 3d engine, 66 textures, about 20 3d scenes, a synthesiser and 15 minutes of music into the size normally reserved for a button texture :)
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