Err...
#67 posted by distrans on 2004/01/27 00:43:03
Libris Arcanum
Libris et Mortis
I've Decided
#68 posted by Tronyn on 2004/01/27 20:30:05
to do what you're doing, Fat Controller; that is, research the map I'm going to make and plan it out ahead of time. It's going to be a lot like Rogue's "Towers of Wrath" thematically. I also want to do some texture editing for it, but I may need some help (every time I've tried this it has never quite worked out).
btw, your start map screenie loooks great.
Help
#69 posted by LTH on 2004/01/29 18:35:00
If anyone wants code help, count me in. FC - I have the source code to the Rapture Barons (since I made them and everything) so if you want it, it's yours.
Heh
#70 posted by Tronyn on 2004/01/29 23:05:24
how about a map too, while you're at it? :)
Maybe
#71 posted by LTH on 2004/01/31 08:45:32
I have a lot of work on right now I can't commit to anything so big until the summer...
Update
It looks like I'll need to get FrikQCC before I can progress with the code; unfortunately, bloody 3Ddownloads always seems to have a wait of an hour or two. Damn and blast.
My tower map is starting to get its act together, except for requiring some readjustment of scale, I think.
There's another impediment too, but I'll let you guess :)
Fatty
#73 posted by LTH on 2004/02/08 06:45:28
Sorry man, I didn't think it would be so hard to get hold of... I've mirrored it on PQ for now:
http://www.planetquake.com/commandhq/Frikqcc27GUI.exe
Thanks LTH
God only knows why the looong queue times. Must be that new "Far Cry" demo or something clogging up the pipes.
God Damn I Love This Icon.
#75 posted by LTH on 2004/02/08 17:59:35
You'll soon be converted to the goodness that is FrikQCC. Look! It even has a GUI!
So
#76 posted by . on 2004/04/23 03:41:30
Whatever happened with this?
#77 posted by Zwiffle on 2004/04/23 09:50:09
I think that people are working on it and we have to wait til like November or something for it to come out.
Well
The QC coding is proving to be a bit of a nightmare, with weird errors all over the shop. I 'm still attempting to get the new weapons to compile... and then I have to replace the axe. It isn't helping that I'm using a new compiler either.
Then I have to add in new monsters.
And work on three maps.
And three essays.
But before that... I have to get Ontranto all fixed up, out the door and out of my hair.
Goodluck FC
#79 posted by HeadThump on 2004/04/23 21:41:04
<[:-)
Aww
#80 posted by Kell on 2004/04/24 08:13:46
*big hug for Fatty* ( well, as far round as I can reach )
FC
your maps are worth waiting for. ;-)
Yeah
#82 posted by Tronyn on 2004/04/24 17:51:10
I'm still in, my map should be pretty good. MY monitor blew up so I haven't been able to work on ANYTHING of any kind lately, so that sucks. Is anyone else still mapping for this?
BTW, I may make a second map for the project out of scraps, so if anyone has a map section that would suit this project, send it over. (netgames@netdp.com)
Fatty, your Far Aira sections (if you're not using them) might be suitable.
Cheers.
Holy.....
#83 posted by Fern on 2004/04/24 18:31:38
I missed out on this entire thread while I was gone.
Those screenshots rock.
IDBASE RULES!
#84 posted by biff_debris on 2004/04/25 18:14:12
=D
#85 posted by Kell on 2004/04/26 08:41:19
/me drags biff_debris to the altar and sacrifices him to the gods of visual aesthetics
Ikbase Rules!
#86 posted by HeadThump on 2004/04/26 10:11:14
Idbase, ehhh? Some mappers can make it work, the ramp room in the SlipGoat Complex (unintended spelling error too cute to change) makes it work, but overall, they look like shat.
Hey Kell
#87 posted by Tronyn on 2004/04/29 15:00:11
I remember back when we thought of a project like this originally, you said you didn't have time to map, but you'd help with some texture editing. Are you still up for that? I want some custom textures for my map.
And yes, my monitor is back, finally! Good thing it was on warranty (mere months away from expiring too!).
Unholy Resurrection
#88 posted by Tronyn on 2004/07/21 04:36:19
A few questions:
Is anyone besides myself and Fat Controller still working on maps for this?
Anyone have any maps partway done they'd like to finish and contribute, or contribute for an FMB-style scrap-map?
Is anyone willing to do some heavy texture editing for the main map I'll be doing?
(For FC), what enemies and weapons are going to be in?
Also for FC, what did we dedide (anything?) about the start map also housing the finale?
Tronyn
#89 posted by PuLSaR on 2004/07/21 13:47:47
Well, a long time ago I posted here that I wanted to map for this project after the release of my map I was working at. I thought I would finish my map fast, but I was wrong (the release was only few day ago).
I still want to join your project, but I have just started a new map (I want to make it completely knave covered). If you want to wait for at least few (3-4) months, then I'm in. If you don't, then I'll release it as a single map.
Actually I think it may take me more than 4 months, because I want it to be at least medium-to-large sized.
I Have An Unfinished Map
#90 posted by HeadThump on 2004/07/21 15:33:06
intended for a speedmap done a few weeks back. It has a promising layout and probably fits the Arcane theme (mostly Ogro textures). I could work it up some more this weekend and hand over what I have Sundayish if you like.
Sure
#91 posted by Tronyn on 2004/07/21 15:38:24
Pulsar: Don't worry, I will take at least 3-4 months too so it'd be great if you were in.
Headthump: Sure send it over and I'll have a look. Right now the scrap-map is mostly IKBLue but I could use it as a secret area, make another scrap map, or retexture it a bit to fit the theme.
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