Devil Daggers World Record
When I said the game gets insane... it does get insane...
I can barely make it past the first few waves -
https://www.youtube.com/watch?v=XSoRbNs9bDk
#9011 posted by JneeraZ on 2016/02/20 14:07:39
The weapons seem really unsatisfying from the video ... weak sounds, weak impacts, etc. Needs some bass.
#9012 posted by Kinn on 2016/02/20 14:45:31
Loud booming weapons in games are horrible, I want to hear the rest of the game, not my weapons
/imho
#9013 posted by JneeraZ on 2016/02/20 16:31:04
My point being that the weapons have to sound cool to get me to want to use them.
I never said take over the sound system and drown everything else out.
Cross-pollination.
#9014 posted by Shambler on 2016/02/20 23:16:36
Talking about SOMA, and also about sound design: SOMA had bloody great sound design. HTH.
Xcom(2) Aggroing Mobs
#9015 posted by megaman on 2016/02/23 11:24:53
can somebody explain to me why it uses the "aggroing mobs" concept so evangelically? It makes sense in a game like dark souls, but... from watching let's plays, in xcom2 this totally destroys the immersion and also a lot of the fun -- enemies are basically cannon fodder, because you basically just try to aggro them in a way so you can clear up the situation in the first turn.
Imho this almost makes the game a puzzle game. Reveal puzzle, carefully figure out moves to solve puzzle, repeat. No "world", ai, aliens or anything.
I'm Watching This Guy
#9016 posted by megaman on 2016/02/23 11:27:16
Well
#9017 posted by bal on 2016/02/23 11:46:34
In many cases you won't be able to aggro them at the right time, for instance you weren't able to scout right and your last character will reveal a group, that will then have a full turn to shoot at you.
Also the missions with a turn limit won't aglow you to scout so carefully, you'll often be in situations where you can't wipe out a group in one turn.
Err
#9018 posted by DaZ on 2016/02/23 11:58:02
"Reveal puzzle, carefully figure out moves to solve puzzle, repeat."
I mean, yeah, that's the game :)
Superdrop It Like It's Superhot
#9019 posted by primal on 2016/02/25 16:57:26
http://www.twitch.tv/gogcom will have a release stream for Superhot in 3 hours. It's not officially announced on GOG yet, but they've been hinting about the stream enough to make me almost certain that this will be the game.
You can check from this link when the stream will be in your local time. It's the only release stream on Thursday.
http://j.mp/streaming_schedule
They often have dev guests on release streams, so they could get one (or two) for this stream too.
Superhot is a single-player FPS where time only moves when you do. It looks like it could be good fun. It's being released today on Steam, GOG and maybe a couple of other places.
http://www.superhotgame.com
#9020 posted by JneeraZ on 2016/02/25 17:45:33
Yeah, I want to grab it and I wishlisted it on Steam but there's no price listed yet ... wtf? And why can't I buy it now and unlock it in 4 hours? Fuck everything ...
#9021 posted by JneeraZ on 2016/02/25 17:45:57
From their site:
"NO PREORDERS"
Fuck off.
No Release Stream Today For Superhot
#9022 posted by primal (nli) on 2016/02/25 19:13:20
The release stream is postponed until tomorrow. Probably. It's not happening today at least.
Sorry for the false alarm.
Wuh? Wah?
#9023 posted by Shambler on 2016/02/25 19:24:18
Permanent bullet time and no textures??
#9024 posted by JneeraZ on 2016/02/25 19:37:34
Sort of. Times doesn't move unless you do. It's interesting ...
#9025 posted by Spirit on 2016/02/25 22:08:53
I thought that hype was last year already? Wasn't it released?
WTF Is Superhot
#9026 posted by primal (nli) on 2016/02/25 22:13:39
Total Biscuit video:
https://www.youtube.com/watch?v=AJVrquYvGRA
It was supposed to be released today. There's still some today left in Poland, so I dunno if it's delayed or not.
#9027 posted by skacky on 2016/02/25 23:36:44
There was a Quake version released for April's Fools by the way.
#9028 posted by JneeraZ on 2016/02/26 00:27:21
It's out. In America at least. I haven't had a chance to try it yet tho...
I Played The Demo
#9029 posted by ijed on 2016/02/26 13:22:33
On their website.
Nice idea, don't really need to play the rest though.
Hmmm
#9030 posted by ijed on 2016/02/26 13:30:38
Ok, watching the biscuit video makes it seem much more appealing...
Ok Bought It
#9031 posted by ijed on 2016/02/26 13:33:37
I'm weak.
#9032 posted by JneeraZ on 2016/02/26 14:23:03
SuperHot is fun so far ... but it gets hard pretty quick. Nice when you finally get past a tough spot tho ...
SUPER HOT
#9033 posted by ijed on 2016/02/27 01:47:05
Does it run as badly for you as for me?
I had to reduce everything so that combat wasn't dropping frames all over the place. It's still jerky as fuck in the replays though.
Even so, the story is great so far, and the puzzle combat (can't remember the proper word for it) is entertaining, much more than similar games like Frozen Synapse.
Call Of Cthulhu
#9034 posted by DaZ on 2016/02/27 04:52:08
http://callofcthulhu-game.com/ just released their first 2 screenshots.
I mean, it looks nice. Not much else to say right now.
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